• [NEWS] Idiot responsible for "Liquid Glass" leaves Apple to work for Meta

    From Your Name@YourName@YourISP.com to misc.phone.mobile.iphone, comp.mobile.ipad, com.sys.mac.misc on Thu Dec 4 12:45:23 2025
    From Newsgroup: comp.mobile.ipad


    Not sure if this fool actually designed the awful "Liquid Glass" or
    simply approved it. Maybe the replacement person will get rid of the
    silly idea, just like Jony Ive's equally awful "flat" design went out
    the window not long after he left.


    Apple's human interface design chief Alan Dye poached by Meta
    Meta's latest attempt at relevance after failing to make the
    Metaverse or superintelligence happen is hiring Alan Dye, the
    guy behind Liquid Glass.

    Apple's talent pool has taken repeated hits over the year, as
    tech rivals attempt to shore up their artificial intelligence
    projects by poaching employees from elsewhere. In the latest
    siphoning off of talent from Apple, Meta has poached a
    managerial figure connected to the Apple Vision Pro.

    On Wednesday, Bloomberg reported that Meta was hiring away
    Alan Dye from Apple. He is reportedly heading over to Meta to
    create a new design studio, with a focus on hardware, software,
    and AI integration.

    Under Meta, he will be reporting to CTO Andrew Bosworth, who
    also oversees the wearable device and headset division, Reality
    Labs. Dye's main work at Meta will be to help improve the
    company's consumer devices, improving the artificial
    intelligence functionality.

    Dye will formally join Meta as Chief Design Officer on
    December 31.


    Running Dye
    Dye joined Apple in 2006 as a "creative director" on the
    marketing and communications team. He worked on the boxes and
    packaging, before being moved to other roles, and eventually
    ending up at the Human Interface Group.

    He worked with former design chief Jony Ive on the creation
    of the Apple Watch, including the interface for the wearable.
    Eventually, after Ive departed to create LoveFrom, Dye became
    one of two design leads charged with filling Ive's vacant
    seat.

    After that time, Dye worked on how the operating systems in
    the Apple ecosystem looked and felt to users. This also
    included the interface of the Apple Vision Pro, which led to
    a wider refresh of Apple's operating systems in general, and
    the introduction of the Liquid Glass aesthetic.

    Among the incomplete projects Dye leaves behind, his team was
    working on long-rumored smart home devices that are still
    under development within the company.


    Steve Lemay promoted, albeit at a tough time
    Apple confirmed the role replacement to the publication,
    before stating that Steve Lemay will be taking over Dye's
    position.

    In a statement, Apple CEO Tim Cook said "Steve Lemay has
    played a key role in the design of every major Apple interface
    since 1999. He has always set an extraordinarily high bar for
    excellence and embodies Apple's culture of collaboration and
    creativity."

    "Design is fundamental to who we are at Apple, and today, we
    have an extraordinary design team working on the most
    innovative product lineup in our history," Cook continued.

    Dye's departure is the latest for Apple, and the second major
    exit within a few days. On Monday, Apple announced that SVP of
    Machine Learning and AI Strategy, John Giannandrea, is retiring
    in the spring of 2026, replaced by former Microsoft AI
    executive Amar Subramanya.



    <https://appleinsider.com/articles/25/12/03/apples-human-interface-design-chief-alan-dye-poached-by-meta>





    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From badgolferman@REMOVETHISbadgolferman@gmail.com to misc.phone.mobile.iphone,comp.mobile.ipad,com.sys.mac.misc on Thu Dec 4 06:31:37 2025
    From Newsgroup: comp.mobile.ipad

    On 12/03/2025 18:45, Your Name wrote:
    Not sure if this fool actually designed the awful "Liquid Glass" or
    simply approved it. Maybe the replacement person will get rid of the
    silly idea, just like Jony Ive's equally awful "flat" design went out
    the window not long after he left.

    I have the new iOS with Liquid Glass on my work phone and the old iOS
    without Liquid Glass on my personal phone. Both are iPhone 14.

    I don't use my work phone much more than checking email on Outlook. By changing the Accessibility settings to mostly remove the transparency
    effect, it's usable but still ugly. The icons also seem somewhat bigger
    but I still have the same amount of rows.

    I highly doubt the new person would undo the Liquid Glass effect. Apple doubled down on this design and has been pushing it hard. Admitting a
    mistake like this is not something they would do, especially with how
    the press would hammer them for it. The best thing they could do is
    offer a setting which would completely remove the Liquid Glass and give
    their customers an option.
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From sms@scharf.steven@geemail.com to misc.phone.mobile.iphone,comp.mobile.ipad,com.sys.mac.misc on Tue Dec 9 10:11:46 2025
    From Newsgroup: comp.mobile.ipad

    On 12/4/2025 3:31 AM, badgolferman wrote:

    I highly doubt the new person would undo the Liquid Glass effect. Apple doubled down on this design and has been pushing it hard. Admitting a mistake like this is not something they would do, especially with how
    the press would hammer them for it. The best thing they could do is
    offer a setting which would completely remove the Liquid Glass and give
    their customers an option.

    You can essentially turn off Liquid Glass in by going into Settings > Accessibility > Display and Text Size and turning on "Reduce Transparency."

    I guess some people actually like the Liquid Glass effect.
    --- Synchronet 3.21a-Linux NewsLink 1.2