So, Paradox is doing its Paradox thing with "Vampire: Bloodlines 2".
I'm not really that excited about "Vampire: Bloodlines 2". I know the
first game in the franchise is considered a classic
Paradox Interactive, the publisher of "Vampire: Bloodlines 2", is
infamous for going hard on its DLC. You can easily pay two, three, ten
times more for all the DLC than you'd pay for the game itself. For
strategy games (Paradox's bread-and-butter) this is arguably
acceptable; the core game usually is strong enough to stand alone on
its own merits. But CRPGs are much more convoluted, with all its parts
more intertwined. You can, of course, have CRPGs with DLC, but these >expansions are usually new quests and maps that add on to the main >experience.
Not so with "Vampire Bloodlines 2", though, where Paradox has decided
that it will paygate the various clans of the game. The clans are, >essentially, the character classes of the game; they are core parts of
the experience. Worse, two of the most popular clans -the Lasombra and >Toreador- are being released as Day 1 DLC
of the games yanked out of the main game to be sold separately. And
this is only the start of the DLC; its likely even more clans will be
locked behind paywalls too.
Fans of the game are, understandably, a bit upset about this. Myself,
I'm more sanguine, but I was never going to get this game on Day One
anyway. But I expected that eventually I'd grab the game, if only to
see how it compared to the original. Now, that's far less likely. I
really dislike Paradox's reliance on DLC to fill out their stripped
down core gameplay experiences. I've skipped a number of their titles
for that reason alone. It seems likely "Vampire Bloodlines 2" will be
another game I give a miss for this reason.
I just don't feel like rewarding companies for abusive behavior...
especially since Paradox titles have increasingly become poor values
for the dollar.
"Vampire Bloodlines 2" will probably still sell well --the
fetishization of the original coupled with the long wait for the
sequel all but ensures that-- but I don't think it will have quite the
impact of the first game. The whales will buy all the DLC and love it
to death, but I think most players will just grab the core game, find
it too stripped down to be enjoyable, and move on to something better
and more complete.
Spalls Hurgenson <spallshurgenson@gmail.com> looked up from reading the >entrails of the porn spammer to utter "The Augury is good, the signs
say:
So, Paradox is doing its Paradox thing with "Vampire: Bloodlines 2".
I'm not really that excited about "Vampire: Bloodlines 2". I know the
first game in the franchise is considered a classic
Second game, the first was VTM: Redemption.
On Tue, 26 Aug 2025 04:58:38 -0400, Xocyll <Xocyll@gmx.com> wrote:
Spalls Hurgenson <spallshurgenson@gmail.com> looked up from reading the >>entrails of the porn spammer to utter "The Augury is good, the signs
say:
So, Paradox is doing its Paradox thing with "Vampire: Bloodlines 2".
I'm not really that excited about "Vampire: Bloodlines 2". I know the >>>first game in the franchise is considered a classic
Second game, the first was VTM: Redemption.
"Bloodlines2 " will be the second game in the Bloodlines series. In
the Vampire: The Masquerade, "Bloodlines 2" will be the 13th PC game.*
I actually preferred "Redemption" to the original "Bloodlines", and I
think part of my disappointment with the later game was how different
it was to the first. The 2000 game was a much more somber experience
that felt truer to the "vampire" mythos; the 2004 game had a lot more
"ain't it cool to be a vampire!" attitude that rubbed me the wrong
way.
* List time! Never let an opportunity to make a list pass you by!
- VTM: Redemption (2000)
- VTM: Bloodlines (2004)
- VTM: Coteries of New York (2019)
- VTM: Shadows of New York (2020)
- VTM: Night Road (2020)
- VTM: Out for Blood (2021)
- VTM: Bloodhunt (2021)
- VTM: Parliment of Knives (2021)
- VTM: Sins of the Sires (2022)
- VTM: Heartless Lullaby (2022)
- VTM: Swansong (2022)
- VTM: Reckoning of New York (2024)
- VTM: Bloodlines 2 (2025, maybe)
* List time! Never let an opportunity to make a list pass you by!
- VTM: Redemption (2000)
- VTM: Bloodlines (2004)
- VTM: Coteries of New York (2019)
- VTM: Shadows of New York (2020)
- VTM: Night Road (2020)
- VTM: Out for Blood (2021)
- VTM: Bloodhunt (2021)
- VTM: Parliment of Knives (2021)
- VTM: Sins of the Sires (2022)
- VTM: Heartless Lullaby (2022)
- VTM: Swansong (2022)
- VTM: Reckoning of New York (2024)
- VTM: Bloodlines 2 (2025, maybe)
Only ever heard of the first 2.
Did the other games feature online play and pvp by any chance?
Xocyll
Spalls Hurgenson <spallshurgenson@gmail.com> looked up from reading the >entrails of the porn spammer to utter "The Augury is good, the signs
say:
- VTM: Redemption (2000)
- VTM: Bloodlines (2004)
- VTM: Coteries of New York (2019)
- VTM: Shadows of New York (2020)
- VTM: Night Road (2020)
- VTM: Out for Blood (2021)
- VTM: Bloodhunt (2021)
- VTM: Parliment of Knives (2021)
- VTM: Sins of the Sires (2022)
- VTM: Heartless Lullaby (2022)
- VTM: Swansong (2022)
- VTM: Reckoning of New York (2024)
- VTM: Bloodlines 2 (2025, maybe)
Only ever heard of the first 2.
Did the other games feature online play and pvp by any chance?
- VTM: Coteries of New York (2019)
Xocyll <Xocyll@gmx.com> wrote in news:7cnrakp8t3ota56v6aji39b293ea3u6d7o@ >4ax.com:
* List time! Never let an opportunity to make a list pass you by!
- VTM: Redemption (2000)
- VTM: Bloodlines (2004)
- VTM: Coteries of New York (2019)
- VTM: Shadows of New York (2020)
- VTM: Night Road (2020)
- VTM: Out for Blood (2021)
- VTM: Bloodhunt (2021)
- VTM: Parliment of Knives (2021)
- VTM: Sins of the Sires (2022)
- VTM: Heartless Lullaby (2022)
- VTM: Swansong (2022)
- VTM: Reckoning of New York (2024)
- VTM: Bloodlines 2 (2025, maybe)
Only ever heard of the first 2.
Did the other games feature online play and pvp by any chance?
Xocyll
Most of these (all except the first two?) were "Choose Your Own Adventure" text-based
games.
I had some small involvement in the patching of Bloodlines. I loved the game even in its
earliest, very rough, form, and as Werner Spahl steadily improved the base game and
unlocked deleted material, I just thought it got better and better.
I wished Troika had been allowed to produce the game they intended to make instead of
being railroaded by the publisher (Activision).
I was really looking forward to a sequel, albeit not really expecting it to be as great as my
nostalgia hoped for.
My heart sank when Paradox took over the project. This killed any hope I had. They
remind me of a county fairground here where we were putting on a horse show about
fifteen years ago.
Use of the main ring: $500 per day
Use of a warm-up area: $150 per day
Use of a seating bank (2 x 10s on scaffolding): $50 per day
Sound system for the announcer: $150 per day
But wait, there's more:
You want speakers for the sound system? $50 per day
That's the last time we showed there, and I'll not be buying anything more from Paradox
Interactive either, though you're right, the game will probably sell.
Not so with "Vampire Bloodlines 2", though, where Paradox has decided
that it will paygate the various clans of the game. The clans are, >essentially, the character classes of the game; they are core parts of
the experience. Worse, two of the most popular clans -the Lasombra and >Toreador- are being released as Day 1 DLC, which means these are parts
of the games yanked out of the main game to be sold separately. And
this is only the start of the DLC; its likely even more clans will be
locked behind paywalls too.
On Mon, 25 Aug 2025 14:18:46 -0400, in comp.sys.ibm.pc.games.action,
Spalls Hurgenson wrote:
Not so with "Vampire Bloodlines 2", though, where Paradox has decided
that it will paygate the various clans of the game. The clans are, >>essentially, the character classes of the game; they are core parts of
the experience. Worse, two of the most popular clans -the Lasombra and >>Toreador- are being released as Day 1 DLC, which means these are parts
of the games yanked out of the main game to be sold separately. And
this is only the start of the DLC; its likely even more clans will be >>locked behind paywalls too.
I don't even understand how the game would work like VTM:B if clan
content is an add-on. The clans all interacted in the original, by
design, out of the gate, and wouldn't work without a complete roster.
This feels not only like a cash grab, but a bad way to design an RPG.
It's like a "Sonic and Knuckles" add-on cartridge approach. Bleh.
So, Paradox is doing its Paradox thing with "Vampire: Bloodlines 2".
Thanks to the hard work of some of its fans,
the game got patched to
playable status and I guess it earned its renown, but still, the fact
that a sequel was being made didn't fill me with much excitement. All
the more when I learned that it was being developed by The Chinese
Room, a development studio best known for its walking sims ("Dear
Esther", "Everybody Goes to the Rapture"). They also made a couple of
horror titles ("Still Wakes the Deep", "Amnesia: A Machine For Pigs")
which received some acclaim but still... they aren't a studio known
for games rich with character interactions or deep gameplay. Detailed
worlds, sure, but shallow when it actually came to DO anything in
those worlds.
"Vampire Bloodlines 2" will probably still sell well
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