• FTP Nostalgia

    From Zaghadka@zaghadka@hotmail.com to comp.sys.ibm.pc.games.action on Wed Aug 27 17:29:01 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Well, thanks to the FAQ post, I did find that ftp.gnu.org still exists.

    So I opened port 20-21 in my firewall and downloaded emacs 30.2 for
    Windows from their site.

    It came down at a scorching 5Mbps.

    I remember downloading the Dungeon Keeper demo on a T1 at work (1Mbps).

    I don't know why I felt nostalgic any more. FTP is a pain.
    --
    Zag

    West of House
    There is a small mailbox here.

    read leaflet
    "WELCOME TO USENET!

    USENET is a game of adventure, danger,
    and low cunning. In it you will
    explore some of the most amazing
    territory ever seen by mortals. No
    computer should be without it!"
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Anssi Saari@anssi.saari@usenet.mail.kapsi.fi to comp.sys.ibm.pc.games.action on Thu Aug 28 11:34:43 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Zaghadka <zaghadka@hotmail.com> writes:

    Well, thanks to the FAQ post, I did find that ftp.gnu.org still exists.

    So I opened port 20-21 in my firewall and downloaded emacs 30.2 for
    Windows from their site.

    It came down at a scorching 5Mbps.

    I remember downloading the Dungeon Keeper demo on a T1 at work (1Mbps).

    I don't know why I felt nostalgic any more. FTP is a pain.

    Yah. As I understand it, one huge benefit HTTP had over FTP was the
    common load sharing setups available for it which made HTTP easy to
    scale. Not to mention the CDNs.

    As for Emacs in Windows, it's now conveniently part of msys2. Then
    again, msys2 is a bit of a mess, compared to just downloading the
    installer.
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Thu Aug 28 10:29:23 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Thu, 28 Aug 2025 11:34:43 +0300, Anssi Saari <anssi.saari@usenet.mail.kapsi.fi> wrote:

    Zaghadka <zaghadka@hotmail.com> writes:

    Well, thanks to the FAQ post, I did find that ftp.gnu.org still exists.

    So I opened port 20-21 in my firewall and downloaded emacs 30.2 for
    Windows from their site.

    It came down at a scorching 5Mbps.

    I remember downloading the Dungeon Keeper demo on a T1 at work (1Mbps).

    I don't know why I felt nostalgic any more. FTP is a pain.

    Yah. As I understand it, one huge benefit HTTP had over FTP was the
    common load sharing setups available for it which made HTTP easy to
    scale. Not to mention the CDNs.

    As for Emacs in Windows, it's now conveniently part of msys2. Then
    again, msys2 is a bit of a mess, compared to just downloading the
    installer.

    I remember having to use FTP first to download files to my shell
    account, and then following it up by using ZModem to download the
    files from the shell to the local computer. Given the difference in
    speeds, I always preferred the former. FTP went over the
    administration's T1; ZModem over the phone line. The second part took
    FOREVER to complete.

    Not that FTPing was all that fast either (well, not compared to modern standards). I remember it could take ten to twenty minutes to download
    a 1MB file, depending on how busy the office (or the FTP site) was. I
    think the two disks of the "Doom Shareware" version took more than an
    hour.

    Worse, you couldn't do anything else with the connection until the
    downloads were complete. Not like today, when you queue up a 50GB game download, then surf the web until it's done ;-)



    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Mike S.@Mike_S@nowhere.com to comp.sys.ibm.pc.games.action on Thu Aug 28 11:35:48 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Wed, 27 Aug 2025 17:29:01 -0500, Zaghadka <zaghadka@hotmail.com>
    wrote:

    Well, thanks to the FAQ post, I did find that ftp.gnu.org still exists.

    So I opened port 20-21 in my firewall and downloaded emacs 30.2 for
    Windows from their site.

    It came down at a scorching 5Mbps.

    I remember downloading the Dungeon Keeper demo on a T1 at work (1Mbps).

    I don't know why I felt nostalgic any more. FTP is a pain.

    I used to use a program that I think was called BulletProof Server or
    something like that to transfer files back and forth between me and a
    friend when we were younger. I had to learn about Port Forwarding to
    get it to work. I only have vague memories of this now, no nostalgia
    for it.
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Zaghadka@zaghadka@hotmail.com to comp.sys.ibm.pc.games.action on Thu Aug 28 12:12:48 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Thu, 28 Aug 2025 11:34:43 +0300, in comp.sys.ibm.pc.games.action,
    Anssi Saari wrote:

    As for Emacs in Windows, it's now conveniently part of msys2. Then
    again, msys2 is a bit of a mess, compared to just downloading the
    installer.

    Hah! I have an msys2 install already to run gmake for a couple of
    customized source programs.

    I have no idea why I'd want to use Emacs in it when I have Notepad++
    readily available to deal with anything that comes my way.

    But that's totally hillarious and I may grab the package with pacman just
    for shits and giggles.
    --
    Zag

    Give me the liberty to know, to think, to believe,
    and to utter freely according to conscience, above
    all other liberties. ~John Milton
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Zaghadka@zaghadka@hotmail.com to comp.sys.ibm.pc.games.action on Thu Aug 28 12:35:55 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Thu, 28 Aug 2025 11:34:43 +0300, in comp.sys.ibm.pc.games.action,
    Anssi Saari wrote:

    As for Emacs in Windows, it's now conveniently part of msys2. Then
    again, msys2 is a bit of a mess, compared to just downloading the
    installer.

    Ahahaha! It doesn't run in the terminal. It runs in a window!
    --
    Zag

    Give me the liberty to know, to think, to believe,
    and to utter freely according to conscience, above
    all other liberties. ~John Milton
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From ant@ant@zimage.comANT (Ant) to comp.sys.ibm.pc.games.action on Thu Aug 28 21:46:52 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Zaghadka <zaghadka@hotmail.com> wrote:
    Well, thanks to the FAQ post, I did find that ftp.gnu.org still exists.

    So I opened port 20-21 in my firewall and downloaded emacs 30.2 for
    Windows from their site.

    It came down at a scorching 5Mbps.

    I remember downloading the Dungeon Keeper demo on a T1 at work (1Mbps).

    I don't know why I felt nostalgic any more. FTP is a pain.

    I used it a lot like on ftp.cdrom.com for DOOM files! Of course,
    sharewares, demos, etc. for other games. Even on dial-up!
    --
    "And we know that in all things God works for the good of those who love him, who have been called according to his purpose." --Romans 8:28. Crappy humpy day.
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From ant@ant@zimage.comANT (Ant) to comp.sys.ibm.pc.games.action on Thu Aug 28 21:48:45 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
    ...
    I remember having to use FTP first to download files to my shell
    account, and then following it up by using ZModem to download the
    files from the shell to the local computer. Given the difference in
    speeds, I always preferred the former. FTP went over the
    administration's T1; ZModem over the phone line. The second part took
    FOREVER to complete.

    Not that FTPing was all that fast either (well, not compared to modern standards). I remember it could take ten to twenty minutes to download
    a 1MB file, depending on how busy the office (or the FTP site) was. I
    think the two disks of the "Doom Shareware" version took more than an
    hour.

    Worse, you couldn't do anything else with the connection until the
    downloads were complete. Not like today, when you queue up a 50GB game download, then surf the web until it's done ;-)

    Same here with universities' shell accounts. And then I learned Tia and
    SLiRP that emulates SLIP and PPP. So, the Internet fun went big for my
    friends and me. Also, I still use shell accounts. ;)
    --
    "And we know that in all things God works for the good of those who love him, who have been called according to his purpose." --Romans 8:28. Crappy humpy day.
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Zaghadka@zaghadka@hotmail.com to comp.sys.ibm.pc.games.action on Thu Aug 28 22:52:39 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Thu, 28 Aug 2025 12:35:55 -0500, in comp.sys.ibm.pc.games.action,
    Zaghadka wrote:

    On Thu, 28 Aug 2025 11:34:43 +0300, in comp.sys.ibm.pc.games.action,
    Anssi Saari wrote:

    As for Emacs in Windows, it's now conveniently part of msys2. Then
    again, msys2 is a bit of a mess, compared to just downloading the >>installer.

    Ahahaha! It doesn't run in the terminal. It runs in a window!

    Lots of prereqs: `````````````````````````````````````````````````````````````````````
    :: Processing package changes...
    ( 1/24) installing mingw-w64-x86_64-jansson
    ( 2/24) installing mingw-w64-x86_64-libyaml
    ( 3/24) installing mingw-w64-x86_64-wineditline
    ( 4/24) installing mingw-w64-x86_64-pcre2
    ( 5/24) installing mingw-w64-x86_64-ctags
    ( 6/24) installing mingw-w64-x86_64-libgccjit
    ( 7/24) installing mingw-w64-x86_64-texinfo
    ( 8/24) installing mingw-w64-x86_64-xpm-nox
    ( 9/24) installing mingw-w64-x86_64-brotli
    (10/24) installing mingw-w64-x86_64-libpng
    (11/24) installing mingw-w64-x86_64-python-packaging
    (12/24) installing mingw-w64-x86_64-glib2
    (13/24) installing mingw-w64-x86_64-graphite2
    (14/24) installing mingw-w64-x86_64-harfbuzz
    (15/24) installing mingw-w64-x86_64-freetype
    (16/24) installing mingw-w64-x86_64-libunistring
    (17/24) installing mingw-w64-x86_64-libidn2
    (18/24) installing mingw-w64-x86_64-libtasn1
    (19/24) installing mingw-w64-x86_64-nettle
    (20/24) installing mingw-w64-x86_64-p11-kit
    (21/24) installing mingw-w64-x86_64-gnutls
    (22/24) installing mingw-w64-x86_64-libwasmtime
    (23/24) installing mingw-w64-x86_64-libtree-sitter
    (24/24) installing mingw-w64-x86_64-emacs

    Everything I've come to expect from emacs. I'm surprised there's no mingw-w64-x86_64-gkitchen-sink.
    --
    Zag

    I thought I could organize freedom, how very
    Scandinavian of me. ...Björk
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Dimensional Traveler@dtravel@sonic.net to comp.sys.ibm.pc.games.action on Thu Aug 28 20:54:17 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 8/28/2025 8:52 PM, Zaghadka wrote:
    On Thu, 28 Aug 2025 12:35:55 -0500, in comp.sys.ibm.pc.games.action,
    Zaghadka wrote:

    On Thu, 28 Aug 2025 11:34:43 +0300, in comp.sys.ibm.pc.games.action,
    Anssi Saari wrote:

    As for Emacs in Windows, it's now conveniently part of msys2. Then
    again, msys2 is a bit of a mess, compared to just downloading the
    installer.

    Ahahaha! It doesn't run in the terminal. It runs in a window!

    Lots of prereqs: `````````````````````````````````````````````````````````````````````
    :: Processing package changes...
    ( 1/24) installing mingw-w64-x86_64-jansson
    ( 2/24) installing mingw-w64-x86_64-libyaml
    ( 3/24) installing mingw-w64-x86_64-wineditline
    ( 4/24) installing mingw-w64-x86_64-pcre2
    ( 5/24) installing mingw-w64-x86_64-ctags
    ( 6/24) installing mingw-w64-x86_64-libgccjit
    ( 7/24) installing mingw-w64-x86_64-texinfo
    ( 8/24) installing mingw-w64-x86_64-xpm-nox
    ( 9/24) installing mingw-w64-x86_64-brotli
    (10/24) installing mingw-w64-x86_64-libpng
    (11/24) installing mingw-w64-x86_64-python-packaging
    (12/24) installing mingw-w64-x86_64-glib2
    (13/24) installing mingw-w64-x86_64-graphite2
    (14/24) installing mingw-w64-x86_64-harfbuzz
    (15/24) installing mingw-w64-x86_64-freetype
    (16/24) installing mingw-w64-x86_64-libunistring
    (17/24) installing mingw-w64-x86_64-libidn2
    (18/24) installing mingw-w64-x86_64-libtasn1
    (19/24) installing mingw-w64-x86_64-nettle
    (20/24) installing mingw-w64-x86_64-p11-kit
    (21/24) installing mingw-w64-x86_64-gnutls
    (22/24) installing mingw-w64-x86_64-libwasmtime
    (23/24) installing mingw-w64-x86_64-libtree-sitter
    (24/24) installing mingw-w64-x86_64-emacs

    Everything I've come to expect from emacs. I'm surprised there's no mingw-w64-x86_64-gkitchen-sink.

    Isn't that part of mingw-w64-x86_64-p11-kit? :P
    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Mark P. Nelson@markpnelson@sbcglobal.net to comp.sys.ibm.pc.games.action on Fri Aug 29 04:33:48 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Zaghadka <zaghadka@hotmail.com> wrote in news:sq82bk5i0sg1ila56iamt8vsv39r0r9ivn@4ax.com:

    On Thu, 28 Aug 2025 12:35:55 -0500, in comp.sys.ibm.pc.games.action,
    Zaghadka wrote:

    On Thu, 28 Aug 2025 11:34:43 +0300, in comp.sys.ibm.pc.games.action,
    Anssi Saari wrote:

    As for Emacs in Windows, it's now conveniently part of msys2. Then
    again, msys2 is a bit of a mess, compared to just downloading the >>>installer.

    Ahahaha! It doesn't run in the terminal. It runs in a window!

    Lots of prereqs: `````````````````````````````````````````````````````````````````````
    :: Processing package changes...
    ( 1/24) installing mingw-w64-x86_64-jansson
    ( 2/24) installing mingw-w64-x86_64-libyaml
    ( 3/24) installing mingw-w64-x86_64-wineditline
    ( 4/24) installing mingw-w64-x86_64-pcre2
    ( 5/24) installing mingw-w64-x86_64-ctags
    ( 6/24) installing mingw-w64-x86_64-libgccjit
    ( 7/24) installing mingw-w64-x86_64-texinfo
    ( 8/24) installing mingw-w64-x86_64-xpm-nox
    ( 9/24) installing mingw-w64-x86_64-brotli
    (10/24) installing mingw-w64-x86_64-libpng
    (11/24) installing mingw-w64-x86_64-python-packaging
    (12/24) installing mingw-w64-x86_64-glib2
    (13/24) installing mingw-w64-x86_64-graphite2
    (14/24) installing mingw-w64-x86_64-harfbuzz
    (15/24) installing mingw-w64-x86_64-freetype
    (16/24) installing mingw-w64-x86_64-libunistring
    (17/24) installing mingw-w64-x86_64-libidn2
    (18/24) installing mingw-w64-x86_64-libtasn1
    (19/24) installing mingw-w64-x86_64-nettle
    (20/24) installing mingw-w64-x86_64-p11-kit
    (21/24) installing mingw-w64-x86_64-gnutls
    (22/24) installing mingw-w64-x86_64-libwasmtime
    (23/24) installing mingw-w64-x86_64-libtree-sitter
    (24/24) installing mingw-w64-x86_64-emacs

    Everything I've come to expect from emacs. I'm surprised there's no mingw-w64-x86_64-gkitchen-sink.


    Yeah, emacs sucks and always has. Real geeks use VI. (g, d, & r)
    --
    Clotho, Lachesis, Atropos -- the only sysadmins that matter
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Dimensional Traveler@dtravel@sonic.net to comp.sys.ibm.pc.games.action on Fri Aug 29 07:11:46 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 8/28/2025 9:33 PM, Mark P. Nelson wrote:
    Zaghadka <zaghadka@hotmail.com> wrote in news:sq82bk5i0sg1ila56iamt8vsv39r0r9ivn@4ax.com:

    On Thu, 28 Aug 2025 12:35:55 -0500, in comp.sys.ibm.pc.games.action,
    Zaghadka wrote:

    On Thu, 28 Aug 2025 11:34:43 +0300, in comp.sys.ibm.pc.games.action,
    Anssi Saari wrote:

    As for Emacs in Windows, it's now conveniently part of msys2. Then
    again, msys2 is a bit of a mess, compared to just downloading the
    installer.

    Ahahaha! It doesn't run in the terminal. It runs in a window!

    Lots of prereqs:
    `````````````````````````````````````````````````````````````````````
    :: Processing package changes...
    ( 1/24) installing mingw-w64-x86_64-jansson
    ( 2/24) installing mingw-w64-x86_64-libyaml
    ( 3/24) installing mingw-w64-x86_64-wineditline
    ( 4/24) installing mingw-w64-x86_64-pcre2
    ( 5/24) installing mingw-w64-x86_64-ctags
    ( 6/24) installing mingw-w64-x86_64-libgccjit
    ( 7/24) installing mingw-w64-x86_64-texinfo
    ( 8/24) installing mingw-w64-x86_64-xpm-nox
    ( 9/24) installing mingw-w64-x86_64-brotli
    (10/24) installing mingw-w64-x86_64-libpng
    (11/24) installing mingw-w64-x86_64-python-packaging
    (12/24) installing mingw-w64-x86_64-glib2
    (13/24) installing mingw-w64-x86_64-graphite2
    (14/24) installing mingw-w64-x86_64-harfbuzz
    (15/24) installing mingw-w64-x86_64-freetype
    (16/24) installing mingw-w64-x86_64-libunistring
    (17/24) installing mingw-w64-x86_64-libidn2
    (18/24) installing mingw-w64-x86_64-libtasn1
    (19/24) installing mingw-w64-x86_64-nettle
    (20/24) installing mingw-w64-x86_64-p11-kit
    (21/24) installing mingw-w64-x86_64-gnutls
    (22/24) installing mingw-w64-x86_64-libwasmtime
    (23/24) installing mingw-w64-x86_64-libtree-sitter
    (24/24) installing mingw-w64-x86_64-emacs

    Everything I've come to expect from emacs. I'm surprised there's no
    mingw-w64-x86_64-gkitchen-sink.


    Yeah, emacs sucks and always has. Real geeks use VI. (g, d, & r)

    No they don't. Real geeks use BINARY!
    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Fri Aug 29 12:57:47 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Fri, 29 Aug 2025 07:11:46 -0700, Dimensional Traveler
    <dtravel@sonic.net> wrote:

    On 8/28/2025 9:33 PM, Mark P. Nelson wrote:
    Zaghadka <zaghadka@hotmail.com> wrote in
    news:sq82bk5i0sg1ila56iamt8vsv39r0r9ivn@4ax.com:

    On Thu, 28 Aug 2025 12:35:55 -0500, in comp.sys.ibm.pc.games.action,
    Zaghadka wrote:

    On Thu, 28 Aug 2025 11:34:43 +0300, in comp.sys.ibm.pc.games.action,
    Anssi Saari wrote:

    As for Emacs in Windows, it's now conveniently part of msys2. Then
    again, msys2 is a bit of a mess, compared to just downloading the
    installer.

    Ahahaha! It doesn't run in the terminal. It runs in a window!

    Lots of prereqs:
    `````````````````````````````````````````````````````````````````````
    :: Processing package changes...
    ( 1/24) installing mingw-w64-x86_64-jansson
    ( 2/24) installing mingw-w64-x86_64-libyaml
    ( 3/24) installing mingw-w64-x86_64-wineditline
    ( 4/24) installing mingw-w64-x86_64-pcre2
    ( 5/24) installing mingw-w64-x86_64-ctags
    ( 6/24) installing mingw-w64-x86_64-libgccjit
    ( 7/24) installing mingw-w64-x86_64-texinfo
    ( 8/24) installing mingw-w64-x86_64-xpm-nox
    ( 9/24) installing mingw-w64-x86_64-brotli
    (10/24) installing mingw-w64-x86_64-libpng
    (11/24) installing mingw-w64-x86_64-python-packaging
    (12/24) installing mingw-w64-x86_64-glib2
    (13/24) installing mingw-w64-x86_64-graphite2
    (14/24) installing mingw-w64-x86_64-harfbuzz
    (15/24) installing mingw-w64-x86_64-freetype
    (16/24) installing mingw-w64-x86_64-libunistring
    (17/24) installing mingw-w64-x86_64-libidn2
    (18/24) installing mingw-w64-x86_64-libtasn1
    (19/24) installing mingw-w64-x86_64-nettle
    (20/24) installing mingw-w64-x86_64-p11-kit
    (21/24) installing mingw-w64-x86_64-gnutls
    (22/24) installing mingw-w64-x86_64-libwasmtime
    (23/24) installing mingw-w64-x86_64-libtree-sitter
    (24/24) installing mingw-w64-x86_64-emacs

    Everything I've come to expect from emacs. I'm surprised there's no
    mingw-w64-x86_64-gkitchen-sink.


    Yeah, emacs sucks and always has. Real geeks use VI. (g, d, & r)

    No they don't. Real geeks use BINARY!

    And then input the data using punchcards.

    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Zaghadka@zaghadka@hotmail.com to comp.sys.ibm.pc.games.action on Fri Aug 29 22:04:26 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Fri, 29 Aug 2025 12:57:47 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:

    On Fri, 29 Aug 2025 07:11:46 -0700, Dimensional Traveler
    <dtravel@sonic.net> wrote:

    On 8/28/2025 9:33 PM, Mark P. Nelson wrote:
    Zaghadka <zaghadka@hotmail.com> wrote in
    news:sq82bk5i0sg1ila56iamt8vsv39r0r9ivn@4ax.com:

    On Thu, 28 Aug 2025 12:35:55 -0500, in comp.sys.ibm.pc.games.action,
    Zaghadka wrote:

    On Thu, 28 Aug 2025 11:34:43 +0300, in comp.sys.ibm.pc.games.action, >>>>> Anssi Saari wrote:

    As for Emacs in Windows, it's now conveniently part of msys2. Then >>>>>> again, msys2 is a bit of a mess, compared to just downloading the
    installer.

    Ahahaha! It doesn't run in the terminal. It runs in a window!

    Lots of prereqs:
    `````````````````````````````````````````````````````````````````````
    :: Processing package changes...
    ( 1/24) installing mingw-w64-x86_64-jansson
    ( 2/24) installing mingw-w64-x86_64-libyaml
    ( 3/24) installing mingw-w64-x86_64-wineditline
    ( 4/24) installing mingw-w64-x86_64-pcre2
    ( 5/24) installing mingw-w64-x86_64-ctags
    ( 6/24) installing mingw-w64-x86_64-libgccjit
    ( 7/24) installing mingw-w64-x86_64-texinfo
    ( 8/24) installing mingw-w64-x86_64-xpm-nox
    ( 9/24) installing mingw-w64-x86_64-brotli
    (10/24) installing mingw-w64-x86_64-libpng
    (11/24) installing mingw-w64-x86_64-python-packaging
    (12/24) installing mingw-w64-x86_64-glib2
    (13/24) installing mingw-w64-x86_64-graphite2
    (14/24) installing mingw-w64-x86_64-harfbuzz
    (15/24) installing mingw-w64-x86_64-freetype
    (16/24) installing mingw-w64-x86_64-libunistring
    (17/24) installing mingw-w64-x86_64-libidn2
    (18/24) installing mingw-w64-x86_64-libtasn1
    (19/24) installing mingw-w64-x86_64-nettle
    (20/24) installing mingw-w64-x86_64-p11-kit
    (21/24) installing mingw-w64-x86_64-gnutls
    (22/24) installing mingw-w64-x86_64-libwasmtime
    (23/24) installing mingw-w64-x86_64-libtree-sitter
    (24/24) installing mingw-w64-x86_64-emacs

    Everything I've come to expect from emacs. I'm surprised there's no
    mingw-w64-x86_64-gkitchen-sink.


    Yeah, emacs sucks and always has. Real geeks use VI. (g, d, & r)

    No they don't. Real geeks use BINARY!

    And then input the data using punchcards.

    No they don't. They input it one byte at a time on the eight switches on
    the front of the computer and then press the button!
    --
    Zag

    Give me the liberty to know, to think, to believe,
    and to utter freely according to conscience, above
    all other liberties. ~John Milton
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Sat Aug 30 11:18:02 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Fri, 29 Aug 2025 22:04:26 -0500, Zaghadka <zaghadka@hotmail.com>
    wrote:
    On Fri, 29 Aug 2025 12:57:47 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:
    On Fri, 29 Aug 2025 07:11:46 -0700, Dimensional Traveler


    <dtravel@sonic.net> wrote:

    No they don't. Real geeks use BINARY!

    And then input the data using punchcards.

    No they don't. They input it one byte at a time on the eight switches on
    the front of the computer and then press the button!

    Heh. You don't know how long, while writing my comment, I flip-flopped
    between "punch cards" and "enter the data using front-panel toggle
    switches" before finally settling on the former.

    I'm sure if I'd picked the toggle switches, somebody would have piped
    up about punch cards ;-)

    Maybe we can agree that both options are equally geeky?


    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Dimensional Traveler@dtravel@sonic.net to comp.sys.ibm.pc.games.action on Sat Aug 30 12:00:03 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 8/30/2025 8:18 AM, Spalls Hurgenson wrote:
    On Fri, 29 Aug 2025 22:04:26 -0500, Zaghadka <zaghadka@hotmail.com>
    wrote:
    On Fri, 29 Aug 2025 12:57:47 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:
    On Fri, 29 Aug 2025 07:11:46 -0700, Dimensional Traveler


    <dtravel@sonic.net> wrote:

    No they don't. Real geeks use BINARY!

    And then input the data using punchcards.

    No they don't. They input it one byte at a time on the eight switches on
    the front of the computer and then press the button!

    Heh. You don't know how long, while writing my comment, I flip-flopped between "punch cards" and "enter the data using front-panel toggle
    switches" before finally settling on the former.

    I'm sure if I'd picked the toggle switches, somebody would have piped
    up about punch cards ;-)

    Maybe we can agree that both options are equally geeky?

    No, toggle switches are more geeky because you can't drop a bundle of
    them forcing you to spend hours to put them all back in order. ;)
    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Zaghadka@zaghadka@hotmail.com to comp.sys.ibm.pc.games.action on Sat Aug 30 23:38:33 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Sat, 30 Aug 2025 11:18:02 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:

    On Fri, 29 Aug 2025 22:04:26 -0500, Zaghadka <zaghadka@hotmail.com>
    wrote:
    On Fri, 29 Aug 2025 12:57:47 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:
    On Fri, 29 Aug 2025 07:11:46 -0700, Dimensional Traveler


    <dtravel@sonic.net> wrote:

    No they don't. Real geeks use BINARY!

    And then input the data using punchcards.

    No they don't. They input it one byte at a time on the eight switches on >>the front of the computer and then press the button!

    Heh. You don't know how long, while writing my comment, I flip-flopped >between "punch cards" and "enter the data using front-panel toggle
    switches" before finally settling on the former.

    I'm sure if I'd picked the toggle switches, somebody would have piped
    up about punch cards ;-)

    Maybe we can agree that both options are equally geeky?

    I dunno. Probably typing in a BASIC program from some enthusiast magazine consisting entirely of DATA statements. That's way geekier. I mean, that
    means it was actually machine code and you were just POKEing it into
    memory, byte by byte, with BASIC. It always ended in SYS (addr). You were basically a very slow tape drive.

    DATA(73,32,97,109,32,116,104,101,32,103,101,101,107,105,101,115,116, 32,103,101,101,107,32,111,102,32,116,104,101,109,32,97,108,108,33)

    But sometimes they were actually in BASIC. Just as tedious, but you might
    learn something along the way! Here's an example from "COMPUTE!"

    https://cdn.arstechnica.net/wp-content/uploads/2012/12/BASIC-code.jpg

    Ahh. Player-missile graphics. Remember those?
    --
    Zag

    Give me the liberty to know, to think, to believe,
    and to utter freely according to conscience, above
    all other liberties. ~John Milton
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Anssi Saari@anssi.saari@usenet.mail.kapsi.fi to comp.sys.ibm.pc.games.action on Mon Sep 1 11:39:42 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Spalls Hurgenson <spallshurgenson@gmail.com> writes:

    I remember having to use FTP first to download files to my shell
    account, and then following it up by using ZModem to download the
    files from the shell to the local computer. Given the difference in
    speeds, I always preferred the former. FTP went over the
    administration's T1; ZModem over the phone line. The second part took
    FOREVER to complete.

    Ah, Zmodem. Fond memories, usually anything with Zmodem had resume so
    you could continue partial downloads. Like if someone picked up the
    phone receiver while you were downloading... Amazingly web browsers
    don't have resume even today.

    Worse, you couldn't do anything else with the connection until the
    downloads were complete. Not like today, when you queue up a 50GB game download, then surf the web until it's done ;-)

    Well, there was the NCSA telnet thingy which had FTP in it. Come to
    think of it, I think NCSA telnet had an FTP *server* in it, so once
    setup, you connected from the shell machine to your PC.

    I managed a slip connection through the terminal server at my university somewhen, early 90s I guess. I'm pretty sure I got a 14.4kbps modem in
    1993 so thereabouts.

    Anyways, there was quite a collection of bits and bobs to get that going
    in old MS-DOS. Something like, load a packet driver, run something that
    could dial the modem like maybe kermit, then exit kermit without hanging
    up and start SLIP and I think you got to setup your IP addresses
    manually, then finally start NCSA telnet. I don't remember if SLIP was a
    TSR or what since somehow you could run that in the background. In
    MS-DOS. And no, I didn't figure out how to do all this, someone posted instructions.

    But with this setup you could download from the shell machine using FTP
    and simultaneously telnet in the shell machine to read Usenet or chat on
    IRC while downloading. Not that it was great, the background download
    made interactive use rather clunky. But more fun than staring at the
    download progress bar.
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Xocyll@Xocyll@gmx.com to comp.sys.ibm.pc.games.action on Mon Sep 1 05:44:27 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Anssi Saari <anssi.saari@usenet.mail.kapsi.fi> looked up from reading
    the entrails of the porn spammer to utter "The Augury is good, the
    signs say:

    <snip>
    ... Amazingly web browsers
    don't have resume even today.

    Yes they do, sometimes.

    I was downloading something a couple days back and the download "failed"
    I hit retry and it picked up from where it left off and completed in
    seconds instead of starting the whole download from scratch.

    I've done this in the past with dl's I started before going shopping or
    to bed, finding out it failed only when I got back to the computer, then hitting retry/resume and it picked up where it left off hours later.

    Firefox. Dunno if others do it, but I imagine so.

    The problem is that various websites do not support resume, but that's
    not the fault of the browser.

    <snip>

    Xocyll
    --
    I don't particularly want you to FOAD, myself. You'll be more of
    a cautionary example if you'll FO And Get Chronically, Incurably,
    Painfully, Progressively, Expensively, Debilitatingly Ill. So
    FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From vallor@vallor@cultnix.org to comp.sys.ibm.pc.games.action on Mon Sep 1 13:47:06 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Mon, 01 Sep 2025 11:39:42 +0300, Anssi Saari wrote:

    Spalls Hurgenson <spallshurgenson@gmail.com> writes:

    I remember having to use FTP first to download files to my shell
    account, and then following it up by using ZModem to download the files
    from the shell to the local computer. Given the difference in speeds, I
    always preferred the former. FTP went over the administration's T1;
    ZModem over the phone line. The second part took FOREVER to complete.

    Ah, Zmodem. Fond memories, usually anything with Zmodem had resume so
    you could continue partial downloads. Like if someone picked up the
    phone receiver while you were downloading... Amazingly web browsers
    don't have resume even today.

    Worse, you couldn't do anything else with the connection until the
    downloads were complete. Not like today, when you queue up a 50GB game
    download, then surf the web until it's done ;-)

    Well, there was the NCSA telnet thingy which had FTP in it. Come to
    think of it, I think NCSA telnet had an FTP *server* in it, so once
    setup, you connected from the shell machine to your PC.

    I managed a slip connection through the terminal server at my university somewhen, early 90s I guess. I'm pretty sure I got a 14.4kbps modem in
    1993 so thereabouts.

    Anyways, there was quite a collection of bits and bobs to get that going
    in old MS-DOS. Something like, load a packet driver, run something that
    could dial the modem like maybe kermit, then exit kermit without hanging
    up and start SLIP and I think you got to setup your IP addresses
    manually, then finally start NCSA telnet. I don't remember if SLIP was a
    TSR or what since somehow you could run that in the background. In
    MS-DOS. And no, I didn't figure out how to do all this, someone posted instructions.

    But with this setup you could download from the shell machine using FTP
    and simultaneously telnet in the shell machine to read Usenet or chat on
    IRC while downloading. Not that it was great, the background download
    made interactive use rather clunky. But more fun than staring at the
    download progress bar.

    I got lucky. I was a student worker in Computing Services at the local
    campus, where we had a phone line just sitting there...and a 2400 baud modem...and a PC that could run KA9Q NOS...this was 1991, when the
    campus had just got an internet connection.

    So I set up the PC to serve SLIP, set up proxy arp for an unused address,
    ran a similar setup at home, and fiddled with ftp, telnet, and general
    geeky things. No campus shell server for students in those days,
    but there was an HP-UX 8 server that I could telnet to and run rn.

    One of the student lab assistants got interested in this newfangled
    Internet thing, and ftp'ed to my home computer from his lab. He was
    jazzed that such a thing was possible.

    Then a few months later, "Linux happened." I applied to the Computing
    and Information Sciences department to take "Special Studies in Computer Science" to build a Linux host students could use. The campus HP3000 was
    named "Garfield", and the library's HP9000 was "Odie", so naturally it had
    to be named "Nermal". So after a few months of development, Nermal
    went online for the students, and there was much rejoicing. That was late 1992.

    That lab assistant I mentioned was working in Computer Services by then,
    and set up the first CWIS for any community college in California, using gopher.

    To make a long story short, he suggested that we could start an ISP. So
    after figuring some back-of-the-envelope accounting we did. Started out
    as a shell provider with our own USENET feed via PageSAT. Internet was
    via a 56K ADN frame-relay connection. That was 1994.

    After a few months of running this out of his mother's house, PacBell told
    us they didn't care what shenanigans we pulled, they weren't going to
    run any more phone lines to the residence. (We had 17 at the time.) So
    we moved downtown and "got serious" with a T1. Then a T3 -- probably
    earlier than we needed it, but our customers _loved_ it.

    (I could go on and on about the whole thing, which is why I've been
    trying to develop the discipline to write a book about it.)

    One of the big reasons we got into the business was to have
    faster internet. Now we sell residential fiber-to-the-home,
    10Gigabits/sec.
    --
    -Scott System76 Thelio Mega v1.1 x86_64 NVIDIA RTX 3090Ti 24G
    OS: Linux 6.16.4 D: Mint 22.1 DE: Xfce 4.18
    NVIDIA: 580.76.05 Mem: 258G
    ""Keyboard? How quaint!" - Scotty"
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Mon Sep 1 11:29:18 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Mon, 01 Sep 2025 11:39:42 +0300, Anssi Saari <anssi.saari@usenet.mail.kapsi.fi> wrote:


    Ah, Zmodem. Fond memories, usually anything with Zmodem had resume so
    you could continue partial downloads. Like if someone picked up the
    phone receiver while you were downloading... Amazingly web browsers
    don't have resume even today.

    Side note: Firefox and Chrome _can_ resume downloads, if the server
    allows it.

    Worse, you couldn't do anything else with the connection until the
    downloads were complete. Not like today, when you queue up a 50GB game
    download, then surf the web until it's done ;-)

    Anyways, there was quite a collection of bits and bobs to get that going
    in old MS-DOS. Something like, load a packet driver, run something that
    could dial the modem like maybe kermit, then exit kermit without hanging
    up and start SLIP and I think you got to setup your IP addresses
    manually, then finally start NCSA telnet. I don't remember if SLIP was a
    TSR or what since somehow you could run that in the background. In
    MS-DOS. And no, I didn't figure out how to do all this, someone posted >instructions.

    I honestly don't remember most of the details of downloading stuff in
    my DOS days. Mostly, it was handled transparently behind my back; I
    connected to the client software and it loaded any necessary drivers.
    I was only starting with DOS computing, so a lot of the HOW was beyond
    me anyway. I started getting a bit better at things once I migrated to
    Windows 95, and had to learn about stuff like TCP/IP. But fortunately
    I was able to skip most of the messy days of early networking ;-)

    But anyway, the ancient client we used was definitely single-threaded.
    You'd start the download and just wait... and wait... and wait.


    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Dimensional Traveler@dtravel@sonic.net to comp.sys.ibm.pc.games.action on Mon Sep 1 10:25:48 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 9/1/2025 6:47 AM, vallor wrote:
    On Mon, 01 Sep 2025 11:39:42 +0300, Anssi Saari wrote:

    Spalls Hurgenson <spallshurgenson@gmail.com> writes:

    I remember having to use FTP first to download files to my shell
    account, and then following it up by using ZModem to download the files
    from the shell to the local computer. Given the difference in speeds, I
    always preferred the former. FTP went over the administration's T1;
    ZModem over the phone line. The second part took FOREVER to complete.

    Ah, Zmodem. Fond memories, usually anything with Zmodem had resume so
    you could continue partial downloads. Like if someone picked up the
    phone receiver while you were downloading... Amazingly web browsers
    don't have resume even today.

    Worse, you couldn't do anything else with the connection until the
    downloads were complete. Not like today, when you queue up a 50GB game
    download, then surf the web until it's done ;-)

    Well, there was the NCSA telnet thingy which had FTP in it. Come to
    think of it, I think NCSA telnet had an FTP *server* in it, so once
    setup, you connected from the shell machine to your PC.

    I managed a slip connection through the terminal server at my university
    somewhen, early 90s I guess. I'm pretty sure I got a 14.4kbps modem in
    1993 so thereabouts.

    Anyways, there was quite a collection of bits and bobs to get that going
    in old MS-DOS. Something like, load a packet driver, run something that
    could dial the modem like maybe kermit, then exit kermit without hanging
    up and start SLIP and I think you got to setup your IP addresses
    manually, then finally start NCSA telnet. I don't remember if SLIP was a
    TSR or what since somehow you could run that in the background. In
    MS-DOS. And no, I didn't figure out how to do all this, someone posted
    instructions.

    But with this setup you could download from the shell machine using FTP
    and simultaneously telnet in the shell machine to read Usenet or chat on
    IRC while downloading. Not that it was great, the background download
    made interactive use rather clunky. But more fun than staring at the
    download progress bar.

    I got lucky. I was a student worker in Computing Services at the local campus, where we had a phone line just sitting there...and a 2400 baud modem...and a PC that could run KA9Q NOS...this was 1991, when the
    campus had just got an internet connection.

    So I set up the PC to serve SLIP, set up proxy arp for an unused address,
    ran a similar setup at home, and fiddled with ftp, telnet, and general
    geeky things. No campus shell server for students in those days,
    but there was an HP-UX 8 server that I could telnet to and run rn.

    One of the student lab assistants got interested in this newfangled
    Internet thing, and ftp'ed to my home computer from his lab. He was
    jazzed that such a thing was possible.

    Then a few months later, "Linux happened." I applied to the Computing
    and Information Sciences department to take "Special Studies in Computer Science" to build a Linux host students could use. The campus HP3000 was named "Garfield", and the library's HP9000 was "Odie", so naturally it had
    to be named "Nermal". So after a few months of development, Nermal
    went online for the students, and there was much rejoicing. That was late 1992.

    That lab assistant I mentioned was working in Computer Services by then,
    and set up the first CWIS for any community college in California, using gopher.

    To make a long story short, he suggested that we could start an ISP. So after figuring some back-of-the-envelope accounting we did. Started out
    as a shell provider with our own USENET feed via PageSAT. Internet was
    via a 56K ADN frame-relay connection. That was 1994.

    After a few months of running this out of his mother's house, PacBell told
    us they didn't care what shenanigans we pulled, they weren't going to
    run any more phone lines to the residence. (We had 17 at the time.) So
    we moved downtown and "got serious" with a T1. Then a T3 -- probably
    earlier than we needed it, but our customers _loved_ it.

    (I could go on and on about the whole thing, which is why I've been
    trying to develop the discipline to write a book about it.)

    One of the big reasons we got into the business was to have
    faster internet. Now we sell residential fiber-to-the-home,
    10Gigabits/sec.

    I think you dropped a zero in that last sentence. My ISP fiber optic is
    100 gig/sec. (But then again other ISPs over the same physical lines
    only offer 50 at most so....)
    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From vallor@vallor@cultnix.org to comp.sys.ibm.pc.games.action on Tue Sep 2 00:51:33 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Mon, 1 Sep 2025 10:25:48 -0700, Dimensional Traveler wrote:

    On 9/1/2025 6:47 AM, vallor wrote:
    On Mon, 01 Sep 2025 11:39:42 +0300, Anssi Saari wrote:

    Spalls Hurgenson <spallshurgenson@gmail.com> writes:

    I remember having to use FTP first to download files to my shell
    account, and then following it up by using ZModem to download the
    files from the shell to the local computer. Given the difference in
    speeds, I always preferred the former. FTP went over the
    administration's T1; ZModem over the phone line. The second part took
    FOREVER to complete.

    Ah, Zmodem. Fond memories, usually anything with Zmodem had resume so
    you could continue partial downloads. Like if someone picked up the
    phone receiver while you were downloading... Amazingly web browsers
    don't have resume even today.

    Worse, you couldn't do anything else with the connection until the
    downloads were complete. Not like today, when you queue up a 50GB
    game download, then surf the web until it's done ;-)

    Well, there was the NCSA telnet thingy which had FTP in it. Come to
    think of it, I think NCSA telnet had an FTP *server* in it, so once
    setup, you connected from the shell machine to your PC.

    I managed a slip connection through the terminal server at my
    university somewhen, early 90s I guess. I'm pretty sure I got a
    14.4kbps modem in 1993 so thereabouts.

    Anyways, there was quite a collection of bits and bobs to get that
    going in old MS-DOS. Something like, load a packet driver, run
    something that could dial the modem like maybe kermit, then exit
    kermit without hanging up and start SLIP and I think you got to setup
    your IP addresses manually, then finally start NCSA telnet. I don't
    remember if SLIP was a TSR or what since somehow you could run that in
    the background. In MS-DOS. And no, I didn't figure out how to do all
    this, someone posted instructions.

    But with this setup you could download from the shell machine using
    FTP and simultaneously telnet in the shell machine to read Usenet or
    chat on IRC while downloading. Not that it was great, the background
    download made interactive use rather clunky. But more fun than staring
    at the download progress bar.

    I got lucky. I was a student worker in Computing Services at the local
    campus, where we had a phone line just sitting there...and a 2400 baud
    modem...and a PC that could run KA9Q NOS...this was 1991, when the
    campus had just got an internet connection.

    So I set up the PC to serve SLIP, set up proxy arp for an unused
    address, ran a similar setup at home, and fiddled with ftp, telnet, and
    general geeky things. No campus shell server for students in those
    days,
    but there was an HP-UX 8 server that I could telnet to and run rn.

    One of the student lab assistants got interested in this newfangled
    Internet thing, and ftp'ed to my home computer from his lab. He was
    jazzed that such a thing was possible.

    Then a few months later, "Linux happened." I applied to the Computing
    and Information Sciences department to take "Special Studies in
    Computer Science" to build a Linux host students could use. The campus
    HP3000 was named "Garfield", and the library's HP9000 was "Odie", so
    naturally it had to be named "Nermal". So after a few months of
    development, Nermal went online for the students, and there was much
    rejoicing. That was late 1992.

    That lab assistant I mentioned was working in Computer Services by
    then, and set up the first CWIS for any community college in
    California, using gopher.

    To make a long story short, he suggested that we could start an ISP.
    So after figuring some back-of-the-envelope accounting we did. Started
    out as a shell provider with our own USENET feed via PageSAT. Internet
    was via a 56K ADN frame-relay connection. That was 1994.

    After a few months of running this out of his mother's house, PacBell
    told us they didn't care what shenanigans we pulled, they weren't going
    to run any more phone lines to the residence. (We had 17 at the time.)
    So we moved downtown and "got serious" with a T1. Then a T3 --
    probably earlier than we needed it, but our customers _loved_ it.

    (I could go on and on about the whole thing, which is why I've been
    trying to develop the discipline to write a book about it.)

    One of the big reasons we got into the business was to have faster
    internet. Now we sell residential fiber-to-the-home, 10Gigabits/sec.

    I think you dropped a zero in that last sentence. My ISP fiber optic is
    100 gig/sec. (But then again other ISPs over the same physical lines
    only offer 50 at most so....)

    Well, we'd been working on selling 100Gbits/sec, but I didn't realize
    we'd done it.

    And I didn't want to mention it because it sounds too incredible, and
    I don't have all the details.

    Is your workstation connected to the Net at that speed? Mine only
    has two 10Gbit NIC's, I'd have to buy a 100Gbit NIC to partake.

    (I'm not talking 100Megabit/sec. 100 Gigabit.)

    Also, AT&T fiber -- our next-to-fastest competitor -- only
    does 5 Gigabits/sec...for (it says here) $255/mo. We're
    60 bucks/month for twice that speed.
    --
    -Scott System76 Thelio Mega v1.1 x86_64 NVIDIA RTX 3090Ti 24G
    OS: Linux 6.16.4 D: Mint 22.1 DE: Xfce 4.18
    NVIDIA: 580.76.05 Mem: 258G
    scott@sonic.net -- since 1994
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From ant@ant@zimage.comANT (Ant) to comp.sys.ibm.pc.games.action on Tue Sep 2 02:24:13 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
    On Mon, 01 Sep 2025 11:39:42 +0300, Anssi Saari <anssi.saari@usenet.mail.kapsi.fi> wrote:


    Ah, Zmodem. Fond memories, usually anything with Zmodem had resume so
    you could continue partial downloads. Like if someone picked up the
    phone receiver while you were downloading... Amazingly web browsers
    don't have resume even today.

    Side note: Firefox and Chrome _can_ resume downloads, if the server
    allows it.

    Worse, you couldn't do anything else with the connection until the
    downloads were complete. Not like today, when you queue up a 50GB game
    download, then surf the web until it's done ;-)

    Anyways, there was quite a collection of bits and bobs to get that going
    in old MS-DOS. Something like, load a packet driver, run something that >could dial the modem like maybe kermit, then exit kermit without hanging
    up and start SLIP and I think you got to setup your IP addresses
    manually, then finally start NCSA telnet. I don't remember if SLIP was a >TSR or what since somehow you could run that in the background. In
    MS-DOS. And no, I didn't figure out how to do all this, someone posted >instructions.

    I honestly don't remember most of the details of downloading stuff in
    my DOS days. Mostly, it was handled transparently behind my back; I
    connected to the client software and it loaded any necessary drivers.
    I was only starting with DOS computing, so a lot of the HOW was beyond
    me anyway. I started getting a bit better at things once I migrated to Windows 95, and had to learn about stuff like TCP/IP. But fortunately
    I was able to skip most of the messy days of early networking ;-)

    But anyway, the ancient client we used was definitely single-threaded.
    You'd start the download and just wait... and wait... and wait.

    Remember HS/Link that can could download, upload, and even chat very
    slowly. ;) https://en.wikipedia.org/wiki/HS/Link
    --
    "He who dwells in the shelter of the Most High will rest in the shadow of the Almighty." --Psalm 91:1. :) Labor Day, USA!
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Zaghadka@zaghadka@hotmail.com to comp.sys.ibm.pc.games.action on Tue Sep 2 08:17:44 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Tue, 2 Sep 2025 00:51:33 -0000 (UTC), in comp.sys.ibm.pc.games.action, vallor wrote:

    On Mon, 1 Sep 2025 10:25:48 -0700, Dimensional Traveler wrote:

    On 9/1/2025 6:47 AM, vallor wrote:
    On Mon, 01 Sep 2025 11:39:42 +0300, Anssi Saari wrote:

    Spalls Hurgenson <spallshurgenson@gmail.com> writes:

    I remember having to use FTP first to download files to my shell
    account, and then following it up by using ZModem to download the
    files from the shell to the local computer. Given the difference in
    speeds, I always preferred the former. FTP went over the
    administration's T1; ZModem over the phone line. The second part took >>>>> FOREVER to complete.

    Ah, Zmodem. Fond memories, usually anything with Zmodem had resume so
    you could continue partial downloads. Like if someone picked up the
    phone receiver while you were downloading... Amazingly web browsers
    don't have resume even today.

    Worse, you couldn't do anything else with the connection until the
    downloads were complete. Not like today, when you queue up a 50GB
    game download, then surf the web until it's done ;-)

    Well, there was the NCSA telnet thingy which had FTP in it. Come to
    think of it, I think NCSA telnet had an FTP *server* in it, so once
    setup, you connected from the shell machine to your PC.

    I managed a slip connection through the terminal server at my
    university somewhen, early 90s I guess. I'm pretty sure I got a
    14.4kbps modem in 1993 so thereabouts.

    Anyways, there was quite a collection of bits and bobs to get that
    going in old MS-DOS. Something like, load a packet driver, run
    something that could dial the modem like maybe kermit, then exit
    kermit without hanging up and start SLIP and I think you got to setup
    your IP addresses manually, then finally start NCSA telnet. I don't
    remember if SLIP was a TSR or what since somehow you could run that in >>>> the background. In MS-DOS. And no, I didn't figure out how to do all
    this, someone posted instructions.

    But with this setup you could download from the shell machine using
    FTP and simultaneously telnet in the shell machine to read Usenet or
    chat on IRC while downloading. Not that it was great, the background
    download made interactive use rather clunky. But more fun than staring >>>> at the download progress bar.

    I got lucky. I was a student worker in Computing Services at the local
    campus, where we had a phone line just sitting there...and a 2400 baud
    modem...and a PC that could run KA9Q NOS...this was 1991, when the
    campus had just got an internet connection.

    So I set up the PC to serve SLIP, set up proxy arp for an unused
    address, ran a similar setup at home, and fiddled with ftp, telnet, and
    general geeky things. No campus shell server for students in those
    days,
    but there was an HP-UX 8 server that I could telnet to and run rn.

    One of the student lab assistants got interested in this newfangled
    Internet thing, and ftp'ed to my home computer from his lab. He was
    jazzed that such a thing was possible.

    Then a few months later, "Linux happened." I applied to the Computing
    and Information Sciences department to take "Special Studies in
    Computer Science" to build a Linux host students could use. The campus
    HP3000 was named "Garfield", and the library's HP9000 was "Odie", so
    naturally it had to be named "Nermal". So after a few months of
    development, Nermal went online for the students, and there was much
    rejoicing. That was late 1992.

    That lab assistant I mentioned was working in Computer Services by
    then, and set up the first CWIS for any community college in
    California, using gopher.

    To make a long story short, he suggested that we could start an ISP.
    So after figuring some back-of-the-envelope accounting we did. Started
    out as a shell provider with our own USENET feed via PageSAT. Internet
    was via a 56K ADN frame-relay connection. That was 1994.

    After a few months of running this out of his mother's house, PacBell
    told us they didn't care what shenanigans we pulled, they weren't going
    to run any more phone lines to the residence. (We had 17 at the time.)
    So we moved downtown and "got serious" with a T1. Then a T3 --
    probably earlier than we needed it, but our customers _loved_ it.

    (I could go on and on about the whole thing, which is why I've been
    trying to develop the discipline to write a book about it.)

    One of the big reasons we got into the business was to have faster
    internet. Now we sell residential fiber-to-the-home, 10Gigabits/sec.

    I think you dropped a zero in that last sentence. My ISP fiber optic is
    100 gig/sec. (But then again other ISPs over the same physical lines
    only offer 50 at most so....)

    Well, we'd been working on selling 100Gbits/sec, but I didn't realize
    we'd done it.

    And I didn't want to mention it because it sounds too incredible, and
    I don't have all the details.

    Is your workstation connected to the Net at that speed? Mine only
    has two 10Gbit NIC's, I'd have to buy a 100Gbit NIC to partake.

    (I'm not talking 100Megabit/sec. 100 Gigabit.)

    Also, AT&T fiber -- our next-to-fastest competitor -- only
    does 5 Gigabits/sec...for (it says here) $255/mo. We're
    60 bucks/month for twice that speed.

    LOL. Where I am I pay $60/month for 600Mbps/600Mbps. The alternative is
    cable, which gets you something like 1Gbps(down)/30Mbps(up) if you pay an
    arm and a leg to them. The arm and leg is mostly because any plans that
    are less than top-of-the-line give you *10*Mbps up. No. I didn't omit a
    zero.

    TDS, my fiber company, offers 8Gbps, but it's *expensive*. Even 1Gpbs is $80/mo. 8 is $230.
    --
    Zag

    Give me the liberty to know, to think, to believe,
    and to utter freely according to conscience, above
    all other liberties. ~John Milton
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Anssi Saari@anssi.saari@usenet.mail.kapsi.fi to comp.sys.ibm.pc.games.action on Tue Sep 2 16:17:56 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Dimensional Traveler <dtravel@sonic.net> writes:

    No they don't. Real geeks use BINARY!

    Nope, it's the butterfly effect that they use. https://xkcd.com/378/
    --- Synchronet 3.21a-Linux NewsLink 1.2