• FREE GAME: "Monument Valley"

    From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Thu Sep 4 11:01:43 2025
    From Newsgroup: comp.sys.ibm.pc.games.action


    What? It's Thursday? Shoot! The Number demands I proselytize to others
    on this day! I gotta write something about the free games on Epic,
    quick!


    * Monument Valley
    https://store.epicgames.com/en-US/p/monument-valley-1d99d3
    A laid-back 3D puzzle-platformer; navigate through the
    world by rotating the camera so that you can see routes
    otherwise invisible from the traditional 2D camera. It's
    fine; it's not particularly difficult (it's only a step
    or two above a 'walking sim') and its origins as a mobile
    title are painfully obvious, but it's okay.


    And thus ends the weekly sermon. Praise The Number; may it grow ever
    larger. Amen.




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  • From candycanearter07@candycanearter07@candycanearter07.nomail.afraid to comp.sys.ibm.pc.games.action on Fri Sep 5 02:10:04 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 15:01 this Thursday (GMT):

    What? It's Thursday? Shoot! The Number demands I proselytize to others
    on this day! I gotta write something about the free games on Epic,
    quick!


    * Monument Valley
    https://store.epicgames.com/en-US/p/monument-valley-1d99d3
    A laid-back 3D puzzle-platformer; navigate through the
    world by rotating the camera so that you can see routes
    otherwise invisible from the traditional 2D camera. It's
    fine; it's not particularly difficult (it's only a step
    or two above a 'walking sim') and its origins as a mobile
    title are painfully obvious, but it's okay.


    And thus ends the weekly sermon. Praise The Number; may it grow ever
    larger. Amen.


    This one is actually pretty nostalgic for me, I really like how it uses
    optical illusions to navigate and its a pretty cozy puzzle game. The
    second game has a more defined story, tho.
    --
    user <candycane> is generated from /dev/urandom
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  • From sion F2@sionf2@drum.cc to comp.sys.ibm.pc.games.action on Thu Sep 4 22:31:15 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    candycanearter07 wrote:
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 15:01 this Thursday (GMT):

    What? It's Thursday? Shoot! The Number demands I proselytize to others
    on this day! I gotta write something about the free games on Epic,
    quick!


    * Monument Valley
    https://store.epicgames.com/en-US/p/monument-valley-1d99d3
    A laid-back 3D puzzle-platformer; navigate through the
    world by rotating the camera so that you can see routes
    otherwise invisible from the traditional 2D camera. It's
    fine; it's not particularly difficult (it's only a step
    or two above a 'walking sim') and its origins as a mobile
    title are painfully obvious, but it's okay.


    And thus ends the weekly sermon. Praise The Number; may it grow ever
    larger. Amen.


    This one is actually pretty nostalgic for me, I really like how it uses optical illusions to navigate and its a pretty cozy puzzle game. The
    second game has a more defined story, tho.

    This is kind of like turn-based Fez.
    --
    Fruitfillies were hovercrafting over the
    typical of a great general
    faster than ordinary time light
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  • From ant@ant@zimage.comANT (Ant) to comp.sys.ibm.pc.games.action on Fri Sep 5 22:21:23 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Claimed in all three platforms. ;)


    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    What? It's Thursday? Shoot! The Number demands I proselytize to others
    on this day! I gotta write something about the free games on Epic,
    quick!


    * Monument Valley
    https://store.epicgames.com/en-US/p/monument-valley-1d99d3
    A laid-back 3D puzzle-platformer; navigate through the
    world by rotating the camera so that you can see routes
    otherwise invisible from the traditional 2D camera. It's
    fine; it's not particularly difficult (it's only a step
    or two above a 'walking sim') and its origins as a mobile
    title are painfully obvious, but it's okay.


    And thus ends the weekly sermon. Praise The Number; may it grow ever
    larger. Amen.
    --
    "A gentle answer deflects anger, but harsh words make tempers flare." --Proverbs 15:1. Quieter hot Th., but w annoying bugs & lots of watching videos (e.g., 2 long sports USA games).
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )
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