• The Making of Wolfenstein - Noclip Documentary - YouTube

    From ant@ant@zimage.comANT (Ant) to comp.sys.ibm.pc.games.action,alt.games.wolfenstein on Fri Sep 5 22:15:21 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    https://www.youtube.com/watch?v=E189QG28rnE
    --
    "A gentle answer deflects anger, but harsh words make tempers flare." --Proverbs 15:1. Quieter hot Th., but w annoying bugs & lots of watching videos (e.g., 2 long sports USA games).
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Sat Sep 6 10:52:25 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Fri, 5 Sep 2025 22:15:21 -0000 (UTC), ant@zimage.comANT (Ant)
    wrote:

    https://www.youtube.com/watch?v=E189QG28rnE

    Meh.

    Firstly, it's part two of a series (it's really a follow-up to
    NoClip's earlier piece* on the developers, MachineGames. And secondly,
    it's almost entirely about the new, MODERN Wolfenstein games with very
    little attention given to the first six titles in the franchise. And
    while I've played all the games, they never really ranked all that
    high in my opinion.

    I guess it's a good video; the NoClip documentaries usually are. I
    just don't find the TOPIC they are focused on worthy of watching. ;-)

    (Also --and I know it's only the tiniest part of the hour-long
    documentary so its really nitpicky to focus on such a minor issue, but
    deal with it, that's just me-- I disagree with their opening
    assumption that Wolfenstein 3D created the 3D-shooter genre. It
    certainly pushed it forward, and was extremely popular, but many games
    of the style predated it. Carmack and Id's biggest achievement wasn't
    creating the genre or mechanics; it was making the rendering so fast
    and smooth).






    --- --- --- ---
    * watch it here
    https://www.youtube.com/watch?v=SAEdFG7_X_w


    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Zaghadka@zaghadka@hotmail.com to comp.sys.ibm.pc.games.action on Sat Sep 6 13:11:18 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Sat, 06 Sep 2025 10:52:25 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:

    On Fri, 5 Sep 2025 22:15:21 -0000 (UTC), ant@zimage.comANT (Ant)
    wrote:

    https://www.youtube.com/watch?v=E189QG28rnE

    Meh.

    Agreed. My final reaction was, "Wow, what a bunch of idiots these guys
    are." I'm glad I never played New Colossus; it looks gross and that scene
    with Hitler is unhinged. I'm not surprised they came up with the idea
    that it should be anatomically correct. I *am* surprised that they cut
    it. (See what I did there? Only a Jew would be "cut.")

    I never once considered that they took BJ Blaskowicz's character
    seriously. I mean... really?! His name is Blaskowicz, ffs. That they
    thought they turned his "disembodied head" into something meaningful...
    just wow. And how did they miss "Return" (2001)? It's not like that head
    hadn't gotten an update.

    Somehow NoClip totally missed this?

    Firstly, it's part two of a series (it's really a follow-up to
    NoClip's earlier piece* on the developers, MachineGames. And secondly,
    it's almost entirely about the new, MODERN Wolfenstein games with very
    little attention given to the first six titles in the franchise. And
    while I've played all the games, they never really ranked all that
    high in my opinion.

    Yeah. The games were short, heavy on narrative, and pretentious. I
    enjoyed the first one, excepting some tedious parts, and especially when
    I ran out of ammo shooting up a cinematic sequence where, inexplicably,
    you could shoot at an invincible enemy (I think it was a huge mech) when
    the only solution was to run from it. I got stuck behind a checkpoint
    once I ran and barely made it forward by efficiently capping two Nazis
    and grabbing their ammo with something like 3 bullets in my clip. It took
    three or four tries though.

    And it was over all too quickly. No replay value due to linearity.

    I was also disappointed that this was about Gearbox. New Order had a
    beautiful, sexy set of graphics at the time with IDTech 5 megatextures,
    but OTOH, they actually decided to do it with IDTech 5 megatextures,
    which were terrible. No wonder they had to cut detail to fit it on a BD.

    Like I said, "What a bunch of idiots." Did they play RAGE?

    I guess it's a good video; the NoClip documentaries usually are. I
    just don't find the TOPIC they are focused on worthy of watching. ;-)

    The only thing I enjoyed was the part where they had to purchase a new
    computer to open their ridiculous mo-cap file. That was hilarious.
    --
    Zag

    Give me the liberty to know, to think, to believe,
    and to utter freely according to conscience, above
    all other liberties. ~John Milton
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Sat Sep 6 16:44:49 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Sat, 06 Sep 2025 13:11:18 -0500, Zaghadka <zaghadka@hotmail.com>
    wrote:

    On Sat, 06 Sep 2025 10:52:25 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:

    On Fri, 5 Sep 2025 22:15:21 -0000 (UTC), ant@zimage.comANT (Ant)
    wrote:

    https://www.youtube.com/watch?v=E189QG28rnE

    Meh.

    Agreed. My final reaction was, "Wow, what a bunch of idiots these guys
    are." I'm glad I never played New Colossus; it looks gross and that scene >with Hitler is unhinged. I'm not surprised they came up with the idea
    that it should be anatomically correct. I *am* surprised that they cut
    it. (See what I did there? Only a Jew would be "cut.")

    I never once considered that they took BJ Blaskowicz's character
    seriously. I mean... really?! His name is Blaskowicz, ffs. That they
    thought they turned his "disembodied head" into something meaningful...
    just wow. And how did they miss "Return" (2001)? It's not like that head >hadn't gotten an update.

    Somehow NoClip totally missed this?

    Firstly, it's part two of a series (it's really a follow-up to
    NoClip's earlier piece* on the developers, MachineGames. And secondly,
    it's almost entirely about the new, MODERN Wolfenstein games with very >>little attention given to the first six titles in the franchise. And
    while I've played all the games, they never really ranked all that
    high in my opinion.

    Yeah. The games were short, heavy on narrative, and pretentious. I
    enjoyed the first one, excepting some tedious parts, and especially when
    I ran out of ammo shooting up a cinematic sequence where, inexplicably,
    you could shoot at an invincible enemy (I think it was a huge mech) when
    the only solution was to run from it. I got stuck behind a checkpoint
    once I ran and barely made it forward by efficiently capping two Nazis
    and grabbing their ammo with something like 3 bullets in my clip. It took >three or four tries though.

    And it was over all too quickly. No replay value due to linearity.

    I was also disappointed that this was about Gearbox. New Order had a >beautiful, sexy set of graphics at the time with IDTech 5 megatextures,
    but OTOH, they actually decided to do it with IDTech 5 megatextures,
    which were terrible. No wonder they had to cut detail to fit it on a BD.

    Like I said, "What a bunch of idiots." Did they play RAGE?

    I guess it's a good video; the NoClip documentaries usually are. I
    just don't find the TOPIC they are focused on worthy of watching. ;-)

    The only thing I enjoyed was the part where they had to purchase a new >computer to open their ridiculous mo-cap file. That was hilarious.

    I found the cutscenes less objectionable. My biggest complaint with
    the game was how disjointed it felt with regards to the
    narrative/cutscenes and the gameplay. It was an issue I had with all
    of the MachineGames Wolfenstein titles.

    On the one hand, they play the game completely seriously. They show
    the horrors of the super-Nazi dominated world. It's a grey, depressing
    place, and the characters are all miserable. Blazcowicz is constantly monologuing to himself about his exhaustion and the misery of the
    world. It wants you to THINK about what war and racism and all that is
    really about

    But then you have the gameplay, which is balls-to-the-wall frenetic
    ha-ha-ha isn't-it-fun-to-watch-people-explode comic-book action that a
    revels in its stupidity; it all but demands you turn off your brain.

    I always found the conflict between the two viewpoints irresolvable.
    They didn't complement each other; they made each part of the game
    --the gameplay, and the narrative-- the weaker for their combination.

    That said, I had absolutely no issue with the Hitler scene in "New
    Collossus". I'm with Mel Brooks on this: Nazi's _need_ to be shown as ridiculous. It strips fascists of their power when they're laughed at.
    And showing Adolf as the syphillitic, insane asshole who pisses
    himself is A-OK in my book.


    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Zaghadka@zaghadka@hotmail.com to comp.sys.ibm.pc.games.action on Sat Sep 6 16:00:14 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Sat, 06 Sep 2025 16:44:49 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:

    It wants you to THINK about what war and racism and all that is
    really about

    Yeah. Because FPS gaming's strength is provoking insightful thought. :^)

    Followed by BOOM BOOM exploding HEAD ("Headshot") BOOM! Blood everywhere.

    [Kill the little sister? Drink all that delicious ADAM. YES/NO?]

    We've been here before. You said it yourself, how disjointed the game
    was. There is a reason for that. It *can't be done*. Not when the core
    gameplay is wanton, indiscriminate violence perpetrated on dehumanized
    targets. The more gibs, the better.

    Not that it isn't enjoyable. Just, as soon as you get to those parts, any concept of empathy and/or insight go out the window. It's the
    psychological version of flushing the impactful cut-scenes down the
    mental toilet.

    So, will you be here all month? Should I try the fish? ;^)
    --
    Zag

    Give me the liberty to know, to think, to believe,
    and to utter freely according to conscience, above
    all other liberties. ~John Milton
    --- Synchronet 3.21a-Linux NewsLink 1.2