• Prime Gaming 15 November 2025

    From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Sat Nov 15 15:26:25 2025
    From Newsgroup: comp.sys.ibm.pc.games.action


    It's the middle of the month; time to see what new stuff is waiting
    for us at Amazon Prime. Hey, I'm paying them oodles anyway, I might as
    well get SOME use for the service.

    (reminder: URLs are informational, and not for claiming the game)


    * Fort Solis (via GOG)
    https://www.gog.com/en/game/fort_solis
    See the recent 'random nonsense' thread by rms for discussion
    about this game. A good looking but --at least in my opinion--
    rather lacking in gameplay walking simulator set on Mars.


    * Another World 20th Anniversary Ed (via GOG) https://www.gog.com/en/game/another_world_20th_anniversary_edition
    Also known as "Out of this World" to USAmericans, this
    classic cinematic platformer/adventure was revolutionary when
    it was first released in 1991. I still think it's pretty fun
    now, but it's also very limited, with a lot of trial-n-error
    gameplay. The 20th edition version updates the graphics
    somewhat but mostly plays the same. I think its worth picking
    up, but I'm not so sure how well it will hold up for modern
    gamers who never experienced the original.


    * D&D Dark Sun series (via GOG) https://www.gog.com/en/game/dungeons_dragons_dark_sun_series
    Look, I'm not going to turn down more D&D! This package
    includes "Shattered Lands" and "Wake of the Ravager", both
    set in the harsh desert setting of Athas. The Dark Suns games
    were meant to be transformative for how you played D&D and
    -arguably- they achieved that in the tabletop game. The PC
    games, though, played fairly similarly to any other CRPG.
    They're fine, and the new setting is neat, but they're not
    exceptional and they really show their age nowadays.


    * Lovecraft's Untold Stories (via GOG) https://www.gog.com/en/game/lovecrafts_untold_stories
    Don't get too excited by the Lovecraftian title. It's
    mostly an action-shooter (with usual 'roguelike'
    accouterments) that has you blasting vaguely
    Lovecraftian monsters. It's more "Hotline Miami" than
    "Call of Cthulhu". It's okay but I generally expect
    something a bit deeper when Lovecraft is mentioned.


    * Gas Station Simulator (via Epic) https://store.steampowered.com/app/1149620/Gas_Station_Simulator/
    The title pretty much gives it all away what this game is
    about. Buy an abandoned gas station, renovate it, and
    try to make a go of it as a business. It's one of an
    endless number of janky 'workplace sims' where you manage
    a business from a first-person view, and while not the
    worst of them, isn't the best either. Meh.


    * New Tales from the Borderlands (via EPIC) https://store.steampowered.com/app/1454970/New_Tales_from_the_Borderlands/
    The first "Tales from the Borderlands" was an unexpected
    treat; the last hurrah from the beleaguered "Telltale Games"
    studios before they folded (and were subsequently reborn).
    That game had an entertaining story with relatable characters
    and made the otherwise ridiculous setting of the Borderlands
    universe worth exploring. "New Tales" is not that game. It's
    got awful writing and unlikable characters combined with
    terrible gameplay. It feels very much what it is: a callous
    attempt by Gearbox to keep the Borderlands franchise relevant.
    Even free it is not worth getting.


    * Dark City: Kyiv CE (via Amazon) https://store.steampowered.com/app/2601690/Dark_City_Kyiv_Collectors_Edition/
    My gosh! A hidden-object adventure game on Amazon? Who'd
    have imagined?


    * Lost and Found Agency CE (via Luna) https://store.steampowered.com/app/2562610/Lost__Found_Agency_Collectors_Edition/
    Golly, TWO hidden-object adventure games from Amazon Prime
    gaming. Has ever a thing happened before? ;-)


    * Fallout 76 (via BethesdaNet) https://store.steampowered.com/app/1151340/Fallout_76/
    This game, of course, needs no introduction; it Bethesda's
    MMORPG in the Fallout universe. It's... fine. It's certainly
    a far sight better than it was when it first released, and
    visually it's quite nice... but it still lacks the magic of
    the stand-alone games. It's also pretty grindy, with far too
    much emphasis on the base-building/crafting portion of the
    game (although that is, fortunately, mostly optional). Even
    the exploration isn't as much fun. If you like the tropes
    and grind of MMORPGs, I guess this one is okay, but frankly
    this game never clicked with me.


    An odd selection of games; a few good, at least one terrible, and a
    lot of filler in the middle. But that's Prime Gaming these days, and
    it does make The Number go up.

    See you all for the next chapter of this thread in a couple of weeks!

    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Sat Nov 15 15:37:41 2025
    From Newsgroup: comp.sys.ibm.pc.games.action


    Yup, here's he requisite (and expected?) follow-up to my own post.


    Firstly, a minor correction (it wouldn't be a post from me if it
    didn't include at least one error): the "Lovecraft's Untold Stories"
    is available through Epic, not GOG. The usual floggings will be
    distributed to those responsible for the mistake.


    Secondly, the bit where I give away a bonus key because I stupidly buy
    too many games rather than just wait for them to eventually become
    free and don't know what else to do with the excess:

    * Dungeons & Dragons: Dark Sun Series
    <rot13>
    2HFD38QR84NORN619O
    </rot13>

    The usual caveats and rules apply. First to claim the key gets the
    game! The key is ROT13 encoded! Go to https://www.gog.com/redeem to
    use the key once you've decoded it! A GOG account is required! Blah,
    blah, blah; you know all this. And if you don't, I'm not sure this
    will help you. ;-)

    Have fun!

    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Rin Stowleigh@nospam@nowhere.com to comp.sys.ibm.pc.games.action on Sat Nov 15 19:51:59 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Sat, 15 Nov 2025 15:26:25 -0500, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    * Fallout 76 (via BethesdaNet) >https://store.steampowered.com/app/1151340/Fallout_76/
    This game, of course, needs no introduction; it Bethesda's
    MMORPG in the Fallout universe. It's... fine. It's certainly
    a far sight better than it was when it first released, and
    visually it's quite nice... but it still lacks the magic of
    the stand-alone games. It's also pretty grindy, with far too
    much emphasis on the base-building/crafting portion of the
    game (although that is, fortunately, mostly optional). Even
    the exploration isn't as much fun. If you like the tropes
    and grind of MMORPGs, I guess this one is okay, but frankly
    this game never clicked with me.

    It's sort of like all Bethesda games, they can work for you if you
    take a couple of hours to look for and understand what you
    specifically want out of it. The first season of Fallout TV invited
    me to crack this game back open, and then I played it for maybe 100
    hours over many months, and had some fun.

    It doesn't seem to be recommended for first time Fallout players
    looking for a specific experience. I had fun with it, because I was
    able to lock in a few specific goals and have fun pursuing those
    goals, but it was the very specific and quirky nature of those goals
    (like in order to kill a specific enemy I had to find a way to exploit
    the bugginess of programming that didn't allow him to navigate around
    certain obstacles). So that kind of thing is certainly fun but it's
    not something that can make or break a game at scale, it's more an
    incidental moment that may or may not reproduce the same fun factor
    later.

    So I got to a point where I had lots of weight carry ability, the
    combat ability to beat the ever-loving fuck out of most things I
    encountered, and at that point it was kind of like trying to find the
    point to keep playing. To build a structure that made people want to
    walk around and look at my accolades? I was never an attention whore
    who cared about validation from others IRL, much less in a dorky
    MMORPG, so that wasn't going to be me.
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Mike S.@Mike_S@nowhere.com to comp.sys.ibm.pc.games.action on Sun Nov 16 10:05:09 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Sat, 15 Nov 2025 15:26:25 -0500, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    * Another World 20th Anniversary Ed (via GOG) >https://www.gog.com/en/game/another_world_20th_anniversary_edition
    Also known as "Out of this World" to USAmericans, this
    classic cinematic platformer/adventure was revolutionary when
    it was first released in 1991. I still think it's pretty fun
    now, but it's also very limited, with a lot of trial-n-error
    gameplay. The 20th edition version updates the graphics
    somewhat but mostly plays the same. I think its worth picking
    up, but I'm not so sure how well it will hold up for modern
    gamers who never experienced the original.

    I watched a youtube video of someone playing this as I never bothered
    with it back in the day. The gameplay looked frustrating to me. Having
    to quickly need to figure out what to do on each screen and just dying
    over and over again until you do reminded me of Dragons's Lair. No
    thanks.
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Mike S.@Mike_S@nowhere.com to comp.sys.ibm.pc.games.action on Sun Nov 16 10:09:42 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Sat, 15 Nov 2025 15:37:41 -0500, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    Secondly, the bit where I give away a bonus key because I stupidly buy
    too many games rather than just wait for them to eventually become
    free and don't know what else to do with the excess:

    * Dungeons & Dragons: Dark Sun Series
    <rot13>
    2HFD38QR84NORN619O
    </rot13>

    The usual caveats and rules apply. First to claim the key gets the
    game! The key is ROT13 encoded! Go to https://www.gog.com/redeem to
    use the key once you've decoded it! A GOG account is required! Blah,
    blah, blah; you know all this. And if you don't, I'm not sure this
    will help you. ;-)

    Have fun!

    I have these already or I would have taken them. I have yet to play
    them but I am sure I would like them both. Anyone that enjoyed the
    gold box games should take these.
    --- Synchronet 3.21a-Linux NewsLink 1.2
  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Mon Nov 17 15:14:02 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Sun, 16 Nov 2025 10:05:09 -0500, Mike S. <Mike_S@nowhere.com>
    wrote:

    On Sat, 15 Nov 2025 15:26:25 -0500, Spalls Hurgenson ><spallshurgenson@gmail.com> wrote:

    * Another World 20th Anniversary Ed (via GOG) >>https://www.gog.com/en/game/another_world_20th_anniversary_edition
    Also known as "Out of this World" to USAmericans, this
    classic cinematic platformer/adventure was revolutionary when
    it was first released in 1991. I still think it's pretty fun
    now, but it's also very limited, with a lot of trial-n-error
    gameplay. The 20th edition version updates the graphics
    somewhat but mostly plays the same. I think its worth picking
    up, but I'm not so sure how well it will hold up for modern
    gamers who never experienced the original.

    I watched a youtube video of someone playing this as I never bothered
    with it back in the day. The gameplay looked frustrating to me. Having
    to quickly need to figure out what to do on each screen and just dying
    over and over again until you do reminded me of Dragons's Lair. No
    thanks.

    It's not QUITE that bad but it does suffer from some of the same
    issues. Through much of the game, quick reflexes will suffice but
    sometimes you just have to know ahead of time what's going to happen
    if you want to survive.

    But it wasn't really the gameplay that made the game so reverered; it
    was the technology and artistry of the visuals. You have to remember,
    the game came out in 1991, when most platformers were sprite-based and
    looked like "Mario Brothers" (especially on PC). "Another World" was
    entirely polygonal, which required some impressive coding to run
    smoothly. It also had a story and a very atmospheric setting; a far
    cry from most of its competitors, which rarely had a deeper narrative
    than 'the princess is in another castle'. Even more impressive that
    the bulk of the game was developed by a single person.

    These days what made "Another World" so extraordinary is de rigeur for platformers (and most games). Even its smooth-scrolling characters and
    amazing introductory cinematic don't impress. But in 1991 it was _breathtaking_.


    --- Synchronet 3.21a-Linux NewsLink 1.2