• free Free FREE Wednesdays

    From rms@rmsmoo@moomoo.net to comp.sys.ibm.pc.games.action on Wed Nov 19 17:39:53 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    Game looks serious as a heart attack, but take a look https://store.steampowered.com/app/2747770/Wednesdays/

    rms
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  • From ant@ant@zimage.comANT (Ant) to comp.sys.ibm.pc.games.action on Thu Nov 20 01:28:35 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    rms <rmsmoo@moomoo.net> wrote:
    Game looks serious as a heart attack, but take a look https://store.steampowered.com/app/2747770/Wednesdays/

    Pass for me since I don't novels. :)
    --
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  • From bill_wilson@bill_w@aol.com to comp.sys.ibm.pc.games.action on Thu Nov 20 01:22:39 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 11/19/2025 7:39 PM, rms wrote:
    Game looks serious as a heart attack, but take a look https://store.steampowered.com/app/2747770/Wednesdays/

    rms
    Are you trying to reach out for help? Did your
    Grandpappy fuck your ass & mouth when you were
    a lad?
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  • From Zaghadka@zaghadka@hotmail.com to comp.sys.ibm.pc.games.action on Thu Nov 20 08:06:57 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Wed, 19 Nov 2025 17:39:53 -0700, in comp.sys.ibm.pc.games.action, rms
    wrote:

    Game looks serious as a heart attack, but take a look >https://store.steampowered.com/app/2747770/Wednesdays/

    An interesting example of video games as an artform. I don't know if
    it'll survive my backlog, but I picked it up. Thank you!

    Last Day of June had an interesting vibe too, and dealt with profound
    loss and grief. Gris dealt with depression in the abstract. Our games are growing up, and that's a good thing I think.
    --
    Zag

    Give me the liberty to know, to think, to believe,
    and to utter freely according to conscience, above
    all other liberties. ~John Milton
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  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Thu Nov 20 11:12:58 2025
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Thu, 20 Nov 2025 08:06:57 -0600, Zaghadka <zaghadka@hotmail.com>
    wrote:
    On Wed, 19 Nov 2025 17:39:53 -0700, in comp.sys.ibm.pc.games.action, rms >wrote:

    Game looks serious as a heart attack, but take a look >>https://store.steampowered.com/app/2747770/Wednesdays/

    An interesting example of video games as an artform. I don't know if
    it'll survive my backlog, but I picked it up. Thank you!

    Last Day of June had an interesting vibe too, and dealt with profound
    loss and grief. Gris dealt with depression in the abstract. Our games are >growing up, and that's a good thing I think.

    I mean, games -especially the Indies-- have been pushing the corner of
    this envelope for a while, merging gameplay, artistry and messaging.
    Aside from others already mentioned, "Firewatch" (2016) too, dealt as
    much with the difficulties of a man in a troubled relationship as it
    did with the superficial exploration. "Gone Home" (2013) was about how
    a family was dealing with its own internal problems. "This War Of
    Mine" (2014) dealt with how warfare affected the civilians rather than
    focusing on the blood-n-guts combat like most games. Hell,
    "Planescape" central theme was the philosophic question 'What makes a
    person what he is' way back in 1999. Games have been trying to surpass
    their role as escapist fantasies for decades.

    This one though, however important its topic, is just a bit too grim
    for me to want to add to my library.


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