I played the much visually worse game of a different name, but the
same called "Death Sword" I think on my Atari 2400.
Here's a python remake you can play on a website if you feel like
"Yenk"-ing off some heads (shift+back arrow)
I played the much visually worse game of a different name, but the same >called "Death Sword" I think on my Atari 2400.
Here's a python remake you can play on a website if you feel like
"Yenk"-ing off some heads (shift+back arrow)
On Tue, 25 Nov 2025 15:26:19 -0800, Justisaur <justisaur@yahoo.com>
wrote:
I played the much visually worse game of a different name, but the same
called "Death Sword" I think on my Atari 2400.
There were two games called "Barbarian" released to PC in the late
80s/early 90s.
The first, developed by Melbourne House and released in 1989 under the Psygnosis label. It was a fairly standard side-scrolling
action/platformer; run 'n' hack your way through levels, whacking away
at monsters. It was unusual in that you used an icon-bar to select
your actions, including movement. There were keyboard shortcuts but it
was an extremely cumbersome way to play a game, especially since the
maps were littered with unseen traps. It did have some early digitized
speech (played through the PC speaker, no less!)
The second, released in 1988 by Epic (Palace Software Ltd was the
developer) was more akin to "Karateka", in that most of the combat
happened on the same plane and it was much more focused on the combat
than the exploration. AFAIK, the PC version only released in CGA, long
after EGA was the common standard (versions on other platforms were
more colorful). This game was also released as "Death Sword". It
received a sequel in 1989, alternately called "Barbarian II" or "Axe
of Rage", depending on where it was released.
Here's a python remake you can play on a website if you feel like
"Yenk"-ing off some heads (shift+back arrow)
Where?
Here's the Apple II version of "Deathsword", playable on archive.org https://archive.org/details/a2_asimov_deathsword
And the Psygnosis version of Barbarian for PC https://www.myabandonware.com/game/barbarian-lm/play-lm
Take the two games, mix 'em together, add ten years of technological improvement, and you get "Die by the Sword" ;-)
On 11/26/2025 9:30 AM, Spalls Hurgenson wrote:
Take the two games, mix 'em together, add ten years of technological
improvement, and you get "Die by the Sword" ;-)
Ah, Die by the Sword. It felt like it was trying to be a VR game, long >before VR. I enjoyed it, but it took me putting it away after the first >short attempt and saying "neat idea, execution is trash." And coming
back to it many years later.
| Sysop: | DaiTengu |
|---|---|
| Location: | Appleton, WI |
| Users: | 1,090 |
| Nodes: | 10 (0 / 10) |
| Uptime: | 171:11:28 |
| Calls: | 13,922 |
| Files: | 187,022 |
| D/L today: |
5,180 files (1,414M bytes) |
| Messages: | 2,455,670 |