• Re: Epic's 'it's all for the developers' doesn't seem to be impressing the developers

    From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Fri Jun 19 11:48:59 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Wed, 04 Feb 2026 10:47:15 -0500, Spalls Hurgenson <spallshurgenson@gmail.com> said this thing:


    But Epic has announced that their EGS client will be getting an
    overhaul.* Will they finally create a viable competitor to Steam,
    making it feature-comparable?


    Maybe Epic is (finally) listening? Here are some features that will
    reportedly* be added to the Epic GameStore client 'over the next 12
    months'.

    - Profiles and Avatars
    - Written reviews
    - Universal Controller support
    - Spec benchmarking (using hardware and the games spec sheet?)
    - Third Party Communities (forums??)
    - Third Party Patch Notes
    - Cross Region gifting
    - Publisher Funded Coupons

    Some of these I am very much in support of (forums, user reviews),
    others I don't care much about (coupons, gifting, avatars), and yet
    others I can't believe aren't included already (specs, controller
    support).

    It's really the user reviews (and forums) that interest me most. The
    Epic Game Store is incredibly information-light on what a game is
    really like, and user reviews are really useful in finding out whether
    a game is something to grab or avoid. It's also quite surprising to
    see it on the list, since it was something Epic was for a long time
    quite adamant about not adding to their storefront.

    Then again, the list says 'written reviews' but that doesn't actually
    mean USER reviews, so maybe it'll just be reposted articles from
    websites that post favorable reviews on a game.

    Forums would be a welcome addition too. Not only is it a useful source
    of information about the games, but it's a good way to troubleshoot
    technical issues both with other players and the developers. It really
    is a must-have for any game-client. But because it -like user reviews-
    allows players to vent their frustrations and expand upon problems a
    game might have (which might prevent new sales) Epic was vocally
    against the idea when asked about it earlier. But I guess the nearly non-existant sales on EGS (and flagging profits from Fortnite) are
    making them reconsider this policy.

    Even with these all additions, the Epic GameStore client will still be significantly behind in features to Steam but at least Epic is moving
    in the right direction. Whether they will continue in this direction
    and actually become a viable competitor to Valve remains to be seen
    (and, honestly, I don't really see it happening given Epic's past
    history) but it's better than their previous strategy of trying to
    adjudicate their way to success.





    * reddit saw it first https://www.reddit.com/r/EpicGamesPC/comments/1u9bkk1/epic_games_store_roadmap_for_2026_and_more/
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  • From Zaghadka@zaghadka@hotmail.com to comp.sys.ibm.pc.games.action on Sat Jun 20 09:56:58 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Fri, 19 Jun 2026 11:48:59 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:

    On Wed, 04 Feb 2026 10:47:15 -0500, Spalls Hurgenson ><spallshurgenson@gmail.com> said this thing:


    But Epic has announced that their EGS client will be getting an
    overhaul.* Will they finally create a viable competitor to Steam,
    making it feature-comparable?


    Maybe Epic is (finally) listening? Here are some features that will >reportedly* be added to the Epic GameStore client 'over the next 12
    months'.

    - Profiles and Avatars
    - Written reviews
    - Universal Controller support
    - Spec benchmarking (using hardware and the games spec sheet?)
    - Third Party Communities (forums??)
    - Third Party Patch Notes
    - Cross Region gifting
    - Publisher Funded Coupons

    How about opening the damn thing to my GAMES instead of the STORE?
    --
    Zag

    Give me the liberty to know, to think, to believe,
    and to utter freely according to conscience, above
    all other liberties. ~John Milton
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  • From Dimensional Traveler@dtravel@sonic.net to comp.sys.ibm.pc.games.action on Sat Jun 20 08:01:26 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 6/20/2026 7:56 AM, Zaghadka wrote:
    On Fri, 19 Jun 2026 11:48:59 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:

    On Wed, 04 Feb 2026 10:47:15 -0500, Spalls Hurgenson
    <spallshurgenson@gmail.com> said this thing:


    But Epic has announced that their EGS client will be getting an
    overhaul.* Will they finally create a viable competitor to Steam,
    making it feature-comparable?


    Maybe Epic is (finally) listening? Here are some features that will
    reportedly* be added to the Epic GameStore client 'over the next 12
    months'.

    - Profiles and Avatars
    - Written reviews
    - Universal Controller support
    - Spec benchmarking (using hardware and the games spec sheet?)
    - Third Party Communities (forums??)
    - Third Party Patch Notes
    - Cross Region gifting
    - Publisher Funded Coupons

    How about opening the damn thing to my GAMES instead of the STORE?

    Hey, a company has to have priorities! :)
    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.
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  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Sat Jun 20 11:38:09 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Sat, 20 Jun 2026 08:01:26 -0700, Dimensional Traveler
    <dtravel@sonic.net> said this thing:
    On 6/20/2026 7:56 AM, Zaghadka wrote:
    On Fri, 19 Jun 2026 11:48:59 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:


    Maybe Epic is (finally) listening? Here are some features that will
    reportedly* be added to the Epic GameStore client 'over the next 12
    months'.


    How about opening the damn thing to my GAMES instead of the STORE?


    Hey, a company has to have priorities! :)




    It's amazing how many companies make this mistake, and yes it
    absolutely shows that their priority is not to make a product people
    want to use, but something that will first and foremost sell you
    stuff. And from an immediate 'does this improve the bottom line over
    showing the library first', I have no doubt that this technique works.

    But at the same time, it doesn't inspire return visits because it's
    extra friction added to the process (not just the extra clicks, but it
    makes the gamer feel like they are viewed only as a source of
    revenue). It's user-hostile, and people pick up on that. Your client
    becomes something they HAVE to use, not want to... and thus they only
    open it when forced, and not for its own utility.

    Out of curiosity, I launched several clients to see which would
    remember your preference of launching to the game library screen.


    Steam: Yes (set in options)
    Epic: No (& has option to disable library entirely)
    EA: No (does not remember, no option in settings)
    GOG: Yes (and has an option to hide the store!)
    UPlay: No (does not remember, no option in settings)
    Amazon: No (no settings either)
    Itch: Yes (no option, just seems to remember last page)
    Battlenet: did not check (not installed)
    Humble: did not check (paused my subs)



    TL;DR: if you want your client to compete with Steam, make it as good
    as Steam.


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