[Note: I'm posting this announcement a bit early because
I'll be AFK when these freebies actually go live.
Wait at least half an hour before trying to claim
these games ;-]
Psst! Hey! Hey you, over there! Yeah, you! Come here. You want some
free games, kids? I got some free games. I always have free games on Thursday. That's when my supplier - Timmy from Epic-- ships in the new
stuff. No catch, just try them. The first games are always free.
* Nobody Wants to Die https://store.epicgames.com/en-US/p/nobody-wants-to-die-fe21cd
Say whatever else you want about this game, it LOOKS
really nice. I mean it should; it uses Unreal Engine 5,
and for all its issues, rendering good looking scenes is
not one of them. Unfortunately, the rest of the game
doesn't really live up to the graphics. Although classified
as an adventure, it's more akin to a walking sim, with
very little gameplay or puzzles (the bulk of the game
consists of finding the various hotspots in the world that
you can use). The story and setting, although atmospheric,
aren't particularly novel or well-developed either. It's
a game that's all about mood and visuals, with little to
back it up. If you want to see a very pretty future-
noir city rendered on your screen, well, there are few
better. But if you want a game worth playing? Try
something else.
* The Darkside Detective: A Fumble in the Dark https://store.epicgames.com/en-US/p/the-darkside-detective-a-fumble-in-the-dark-174fcf
The second game in the Darkside Detective series, a
retro-themed point-n-click adventure with (surprise!) a
detective theme. How much you enjoy this game depends
heavily on how much you can stomach the pixel-graphics
and the silly moon-logic puzzles. Reviews are mixed, but
most seem to agree that this game isn't as good as the
first one. Maybe play the original first (you may have
grabbed it back in December when Epic gave it away free)
and only play this one if you really liked the first.
So kid, whaddaya think? Free games are cool, right? Betcha want more--
games now. Well look, Epic has this whole big store where you can...
oh, what? You're going back to Steam now, maybe buy something there
instead?? Oh, okay. See you in seven days then.
Thanks, but passsed for me since they didn't look interesting especially their genres. :)
On Thu, 12 Feb 2026 17:25:21 -0000 (UTC), ant@zimage.comANT (Ant)
wrote:
Thanks, but passsed for me since they didn't look interesting especially their genres. :)
Heh.
If I didn't grow up with this genre, I would probably dislike it now
as well. I am bad at solving puzzles. I also do not generally care
about following a story in a video game. But my nostalgia for
adventure games and the text adventures that preceded them is very
high.
I took both of these, thank you Spalls.
Of course, in the adventure game's heyday, they were in many ways the
cutting edge of video game technology. With their big, colorful
worlds, filled with multiple characters and items and complicated
puzzles filled with interlocking pieces, adventure games pushed the
envelope for computer gaming.
[Yes, even text adventures, which had to be squeezed onto
floppy disks because they were so big, while their
contemporary action games took only a few Kilobytes!]
Playing an adventure game, you felt like you were on the cusp of a >technological revolution, just a few steps away from a holodeck. It
was (at least for me) part of the appeal of the genre. Anyone could
make a game with beeps and bops and moving sprites, but to create a >comprehensive and creative world? That took skill.
But by the mid-90s, the adventure genre had lost this glamour. Even
games like Doom were becoming increasingly interactive and
atmospheric; action and RPGs started adding in comprehensive
world-building and characters that challenged anything the adventure
game had to offer (for example: "System Shock"). Which left the
adventure genre with only its moon-logic puzzle mechanics to set it
apart from its competitors. And for a lot of people, those awful
puzzles were their least favorite part of the games...
On Thu, 12 Feb 2026 15:30:20 -0500, Spalls Hurgenson ><spallshurgenson@gmail.com> wrote:
Of course, in the adventure game's heyday, they were in many ways the >>cutting edge of video game technology. With their big, colorful
worlds, filled with multiple characters and items and complicated
puzzles filled with interlocking pieces, adventure games pushed the >>envelope for computer gaming.
[Yes, even text adventures, which had to be squeezed onto
floppy disks because they were so big, while their
contemporary action games took only a few Kilobytes!]
Playing an adventure game, you felt like you were on the cusp of a >>technological revolution, just a few steps away from a holodeck. It
was (at least for me) part of the appeal of the genre. Anyone could
make a game with beeps and bops and moving sprites, but to create a >>comprehensive and creative world? That took skill.
But by the mid-90s, the adventure genre had lost this glamour. Even
games like Doom were becoming increasingly interactive and
atmospheric; action and RPGs started adding in comprehensive
world-building and characters that challenged anything the adventure
game had to offer (for example: "System Shock"). Which left the
adventure genre with only its moon-logic puzzle mechanics to set it
apart from its competitors. And for a lot of people, those awful
puzzles were their least favorite part of the games...
Everything I am quoting above is very well said. This perfectly sums
up how the genre felt to me growing up. And yes, it is around the
mid-90s or so, their glamour, as you put it, was lost. Other genres
were starting to capture my attention around then.
Thanks, but passsed for me since they didn't look interesting especially their genres. :)
Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
[Note: I'm posting this announcement a bit early because
I'll be AFK when these freebies actually go live.
Wait at least half an hour before trying to claim
these games ;-]
Psst! Hey! Hey you, over there! Yeah, you! Come here. You want some
free games, kids? I got some free games. I always have free games on Thursday. That's when my supplier - Timmy from Epic-- ships in the new stuff. No catch, just try them. The first games are always free.
* Nobody Wants to Die https://store.epicgames.com/en-US/p/nobody-wants-to-die-fe21cd
Say whatever else you want about this game, it LOOKS
really nice. I mean it should; it uses Unreal Engine 5,
and for all its issues, rendering good looking scenes is
not one of them. Unfortunately, the rest of the game
doesn't really live up to the graphics. Although classified
as an adventure, it's more akin to a walking sim, with
very little gameplay or puzzles (the bulk of the game
consists of finding the various hotspots in the world that
you can use). The story and setting, although atmospheric,
aren't particularly novel or well-developed either. It's
a game that's all about mood and visuals, with little to
back it up. If you want to see a very pretty future-
noir city rendered on your screen, well, there are few
better. But if you want a game worth playing? Try
something else.
* The Darkside Detective: A Fumble in the Dark https://store.epicgames.com/en-US/p/the-darkside-detective-a-fumble-in-the-dark-174fcf
The second game in the Darkside Detective series, a
retro-themed point-n-click adventure with (surprise!) a
detective theme. How much you enjoy this game depends
heavily on how much you can stomach the pixel-graphics
and the silly moon-logic puzzles. Reviews are mixed, but
most seem to agree that this game isn't as good as the
first one. Maybe play the original first (you may have
grabbed it back in December when Epic gave it away free)
and only play this one if you really liked the first.
--So kid, whaddaya think? Free games are cool, right? Betcha want more
games now. Well look, Epic has this whole big store where you can...
oh, what? You're going back to Steam now, maybe buy something there instead?? Oh, okay. See you in seven days then.
Which is just me going in my usual long and round-about way of saying
our interest in the genre wasn't entirely based on our own changing
tastes. Yes, that took a toll too... but its also because the games we
liked just weren't being made anymore... and a lot of what we liked
about those games were being incorporated into different genres too.
On Fri, 13 Feb 2026 15:51:39 -0500, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
Which is just me going in my usual long and round-about way of saying
our interest in the genre wasn't entirely based on our own changing
tastes. Yes, that took a toll too... but its also because the games we
liked just weren't being made anymore... and a lot of what we liked
about those games were being incorporated into different genres too.
This is true and is another good point you are making.
I lost interest at around the time of Myst I think. It changed what it
meant to be a graphic adventure game. It no longer meant Sierra or
LucasArts style games. It now meant logic puzzles. I hate those.7th
Guest started this. I did not like that game but I wanted it to show
off my new CD-ROM drive. I never finished it.
[Note: I'm posting this announcement a bit early because
I'll be AFK when these freebies actually go live.
Wait at least half an hour before trying to claim
these games ;-]
Psst! Hey! Hey you, over there! Yeah, you! Come here. You want some
free games, kids? I got some free games. I always have free games on Thursday. That's when my supplier - Timmy from Epic-- ships in the new
stuff. No catch, just try them. The first games are always free.
* Nobody Wants to Die https://store.epicgames.com/en-US/p/nobody-wants-to-die-fe21cd
Say whatever else you want about this game, it LOOKS
really nice. I mean it should; it uses Unreal Engine 5,
and for all its issues, rendering good looking scenes is
not one of them. Unfortunately, the rest of the game
doesn't really live up to the graphics. Although classified
as an adventure, it's more akin to a walking sim, with
very little gameplay or puzzles (the bulk of the game
consists of finding the various hotspots in the world that
you can use). The story and setting, although atmospheric,
aren't particularly novel or well-developed either. It's
a game that's all about mood and visuals, with little to
back it up. If you want to see a very pretty future-
noir city rendered on your screen, well, there are few
better. But if you want a game worth playing? Try
something else.
* The Darkside Detective: A Fumble in the Dark https://store.epicgames.com/en-US/p/the-darkside-detective-a-fumble-in-the-dark-174fcf
The second game in the Darkside Detective series, a
retro-themed point-n-click adventure with (surprise!) a
detective theme. How much you enjoy this game depends
heavily on how much you can stomach the pixel-graphics
and the silly moon-logic puzzles. Reviews are mixed, but
most seem to agree that this game isn't as good as the
first one. Maybe play the original first (you may have
grabbed it back in December when Epic gave it away free)
and only play this one if you really liked the first.
So kid, whaddaya think? Free games are cool, right? Betcha want more
games now. Well look, Epic has this whole big store where you can...
oh, what? You're going back to Steam now, maybe buy something there
instead?? Oh, okay. See you in seven days then.
Mike S. wrote:Your penis is as small as your brain.
On Fri, 13 Feb 2026 15:51:39 -0500, Spalls HurgensonI got pretty damn far in 7th Guest but then I found one of the puzzles
<spallshurgenson@gmail.com> wrote:
Which is just me going in my usual long and round-about way of saying
our interest in the genre wasn't entirely based on our own changing
tastes. Yes, that took a toll too... but its also because the games we
liked just weren't being made anymore... and a lot of what we liked
about those games were being incorporated into different genres too.
This is true and is another good point you are making.
I lost interest at around the time of Myst I think. It changed what it
meant to be a graphic adventure game. It no longer meant Sierra or
LucasArts style games. It now meant logic puzzles. I hate those.7th
Guest started this. I did not like that game but I wanted it to show
off my new CD-ROM drive. I never finished it.
was an archaic one solved in 1920 or something. Like I'm going to go
through all the proof and speculation they needed to solve it at that
late time. My friend got me past that puzzle but it took the wind out of
my sails.
On 2/15/2026 4:50 PM, phoenix wrote:
Mike S. wrote:Your penis is as small as your brain.
On Fri, 13 Feb 2026 15:51:39 -0500, Spalls HurgensonI got pretty damn far in 7th Guest but then I found one of the puzzles
<spallshurgenson@gmail.com> wrote:
Which is just me going in my usual long and round-about way of saying
our interest in the genre wasn't entirely based on our own changing
tastes. Yes, that took a toll too... but its also because the games we >>>> liked just weren't being made anymore... and a lot of what we liked
about those games were being incorporated into different genres too.
This is true and is another good point you are making.
I lost interest at around the time of Myst I think. It changed what it
meant to be a graphic adventure game. It no longer meant Sierra or
LucasArts style games. It now meant logic puzzles. I hate those.7th
Guest started this. I did not like that game but I wanted it to show
off my new CD-ROM drive. I never finished it.
was an archaic one solved in 1920 or something. Like I'm going to go
through all the proof and speculation they needed to solve it at that
late time. My friend got me past that puzzle but it took the wind out
of my sails.
Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 15:35 this Thursday (GMT):
[Note: I'm posting this announcement a bit early because
I'll be AFK when these freebies actually go live.
Wait at least half an hour before trying to claim
these games ;-]
Psst! Hey! Hey you, over there! Yeah, you! Come here. You want some
free games, kids? I got some free games. I always have free games on
Thursday. That's when my supplier - Timmy from Epic-- ships in the new
stuff. No catch, just try them. The first games are always free.
* Nobody Wants to Die
https://store.epicgames.com/en-US/p/nobody-wants-to-die-fe21cd
Say whatever else you want about this game, it LOOKS
really nice. I mean it should; it uses Unreal Engine 5,
and for all its issues, rendering good looking scenes is
not one of them. Unfortunately, the rest of the game
doesn't really live up to the graphics. Although classified
as an adventure, it's more akin to a walking sim, with
very little gameplay or puzzles (the bulk of the game
consists of finding the various hotspots in the world that
you can use). The story and setting, although atmospheric,
aren't particularly novel or well-developed either. It's
a game that's all about mood and visuals, with little to
back it up. If you want to see a very pretty future-
noir city rendered on your screen, well, there are few
better. But if you want a game worth playing? Try
something else.
* The Darkside Detective: A Fumble in the Dark
https://store.epicgames.com/en-US/p/the-darkside-detective-a-fumble-in-the-dark-174fcf
The second game in the Darkside Detective series, a
retro-themed point-n-click adventure with (surprise!) a
detective theme. How much you enjoy this game depends
heavily on how much you can stomach the pixel-graphics
and the silly moon-logic puzzles. Reviews are mixed, but
most seem to agree that this game isn't as good as the
first one. Maybe play the original first (you may have
grabbed it back in December when Epic gave it away free)
and only play this one if you really liked the first.
Weird, I thought it was a pretty good game
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