• Happy Birthday Zelda, I guess

    From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Sun Feb 22 15:14:34 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    Yeah, yeah. It's a console game... but the Zelda franchise undeniably
    had a major influence on gaming that if I can give "Lemmings" a minute
    to shine, then Zelda deserves mention too. The first game released
    February 21 1986 (so as usual, I'm a day late ;-)

    Although I'm a lot harder pressed to say anything about these games,
    because I don't really have that much experience with them. I played
    several of them, but I don't think I have finished any of them. I came
    to the series very late, and by the time I started the NES/SNES
    classics seemed tremendously out-dated, and the tone of the newer
    games just didn't appeal to me. They were all too twee for my taste.

    Still, the series has had enormous success and has successfully
    re-invented itself numerous times by taking chances with its style. I
    don't have to like a game to appreciate it.

    Anyway, tip a glass to Zelda for lasting 40 years and still going
    strong. Few franchises have managed the same and that alone makes it noteworthy. Especially since the developers haven't relied on constant
    remakes of older games to try and keep the series relevant.


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  • From phoenix@j63840576@gmail.com to comp.sys.ibm.pc.games.action on Sun Feb 22 16:17:26 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    Spalls Hurgenson wrote:
    Yeah, yeah. It's a console game... but the Zelda franchise undeniably
    had a major influence on gaming that if I can give "Lemmings" a minute
    to shine, then Zelda deserves mention too. The first game released
    February 21 1986 (so as usual, I'm a day late ;-)

    Although I'm a lot harder pressed to say anything about these games,
    because I don't really have that much experience with them. I played
    several of them, but I don't think I have finished any of them. I came
    to the series very late, and by the time I started the NES/SNES
    classics seemed tremendously out-dated, and the tone of the newer
    games just didn't appeal to me. They were all too twee for my taste.

    Still, the series has had enormous success and has successfully
    re-invented itself numerous times by taking chances with its style. I
    don't have to like a game to appreciate it.

    Anyway, tip a glass to Zelda for lasting 40 years and still going
    strong. Few franchises have managed the same and that alone makes it noteworthy. Especially since the developers haven't relied on constant remakes of older games to try and keep the series relevant.


    Zelda is a mass phenomenon just like mass influenza. Discerning gamers
    don't wax poetic about it. Maybe they all had that experience of going
    over to Matt Rich's house because he invited you to play Zelda & he sits
    there and hogs the controller never once passing it.
    --
    Through you we push down our foes;
    through your name we tread down
    those who rise up
    against us.
    --- Synchronet 3.21b-Linux NewsLink 1.2
  • From Justisaur@justisaur@yahoo.com to comp.sys.ibm.pc.games.action on Mon Feb 23 15:43:29 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 2/22/2026 12:14 PM, Spalls Hurgenson wrote:
    Yeah, yeah. It's a console game... but the Zelda franchise undeniably
    had a major influence on gaming that if I can give "Lemmings" a minute
    to shine, then Zelda deserves mention too. The first game released
    February 21 1986 (so as usual, I'm a day late ;-)

    Although I'm a lot harder pressed to say anything about these games,
    because I don't really have that much experience with them. I played
    several of them, but I don't think I have finished any of them. I came
    to the series very late, and by the time I started the NES/SNES
    classics seemed tremendously out-dated, and the tone of the newer
    games just didn't appeal to me. They were all too twee for my taste.

    Still, the series has had enormous success and has successfully
    re-invented itself numerous times by taking chances with its style. I
    don't have to like a game to appreciate it.

    Anyway, tip a glass to Zelda for lasting 40 years and still going
    strong. Few franchises have managed the same and that alone makes it noteworthy. Especially since the developers haven't relied on constant remakes of older games to try and keep the series relevant.

    I finished the first one, I think it was on a weekend, I rented a
    nintendo to play it and the game. That was a fun good early rpg, but
    quite short considering.

    I've tried to play a few of the following ones, Ocarina of time, and
    most recently Breath of the Wild. BotW was pretty good in the 'open
    world' rpg way, but I got tired of my weapons breaking quickly and
    having to be replaced and all the puzzles, and never finished it.
    --
    -Justisaur

    ø-ø
    (\_/)\
    `-'\ `--.___,
    ¶¬'\( ,_.-'
    \\
    ^'
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  • From phoenix@j63840576@gmail.com to comp.sys.ibm.pc.games.action on Mon Feb 23 17:53:36 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    Justisaur wrote:
    On 2/22/2026 12:14 PM, Spalls Hurgenson wrote:
    Yeah, yeah. It's a console game... but the Zelda franchise undeniably
    had a major influence on gaming that if I can give "Lemmings" a minute
    to shine, then Zelda deserves mention too. The first game released
    February 21 1986 (so as usual, I'm a day late ;-)

    Although I'm a lot harder pressed to say anything about these games,
    because I don't really have that much experience with them. I played
    several of them, but I don't think I have finished any of them. I came
    to the series very late, and by the time I started the NES/SNES
    classics seemed tremendously out-dated, and the tone of the newer
    games just didn't appeal to me. They were all too twee for my taste.

    Still, the series has had enormous success and has successfully
    re-invented itself numerous times by taking chances with its style. I
    don't have to like a game to appreciate it.

    Anyway, tip a glass to Zelda for lasting 40 years and still going
    strong. Few franchises have managed the same and that alone makes it
    noteworthy. Especially since the developers haven't relied on constant
    remakes of older games to try and keep the series relevant.

    I finished the first one, I think it was on a weekend, I rented a
    nintendo to play it and the game.  That was a fun good early rpg, but
    quite short considering.

    I've tried to play a few of the following ones, Ocarina of time, and
    most recently Breath of the Wild.  BotW was pretty good in the 'open
    world' rpg way, but I got tired of my weapons breaking quickly and
    having to be replaced and all the puzzles, and never finished it.

    When my friend played it for me he showed me several secret doors
    through trees or walls. Would you say those are necessary to win? How
    are you supposed to find them?
    --
    Through you we push down our foes;
    through your name we tread down
    those who rise up
    against us.
    --- Synchronet 3.21b-Linux NewsLink 1.2
  • From Justisaur@justisaur@yahoo.com to comp.sys.ibm.pc.games.action on Mon Feb 23 15:57:20 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 2/23/2026 3:53 PM, phoenix wrote:
    Justisaur wrote:
    On 2/22/2026 12:14 PM, Spalls Hurgenson wrote:

    I finished the first one, I think it was on a weekend, I rented a
    nintendo to play it and the game.  That was a fun good early rpg, but
    quite short considering.

    I've tried to play a few of the following ones, Ocarina of time, and
    most recently Breath of the Wild.  BotW was pretty good in the 'open
    world' rpg way, but I got tired of my weapons breaking quickly and
    having to be replaced and all the puzzles, and never finished it.

    When my friend played it for me he showed me several secret doors
    through trees or walls. Would you say those are necessary to win? How
    are you supposed to find them?

    I'm not sure if you mean the first one or one of the others I mentioned.
    If it's the first one I played it in probably '87 or '88 and have no recollection of specifics other than being able to shoot a beam attack
    from your sword.
    --
    -Justisaur

    ø-ø
    (\_/)\
    `-'\ `--.___,
    ¶¬'\( ,_.-'
    \\
    ^'
    --- Synchronet 3.21b-Linux NewsLink 1.2
  • From Rin Stowleigh@nospam@nowhere.com to comp.sys.ibm.pc.games.action on Mon Feb 23 19:21:44 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Mon, 23 Feb 2026 15:43:29 -0800, Justisaur <justisaur@yahoo.com>
    wrote:

    On 2/22/2026 12:14 PM, Spalls Hurgenson wrote:
    Yeah, yeah. It's a console game... but the Zelda franchise undeniably
    had a major influence on gaming that if I can give "Lemmings" a minute
    to shine, then Zelda deserves mention too. The first game released
    February 21 1986 (so as usual, I'm a day late ;-)

    Although I'm a lot harder pressed to say anything about these games,
    because I don't really have that much experience with them. I played
    several of them, but I don't think I have finished any of them. I came
    to the series very late, and by the time I started the NES/SNES
    classics seemed tremendously out-dated, and the tone of the newer
    games just didn't appeal to me. They were all too twee for my taste.

    Still, the series has had enormous success and has successfully
    re-invented itself numerous times by taking chances with its style. I
    don't have to like a game to appreciate it.

    Anyway, tip a glass to Zelda for lasting 40 years and still going
    strong. Few franchises have managed the same and that alone makes it
    noteworthy. Especially since the developers haven't relied on constant
    remakes of older games to try and keep the series relevant.

    I finished the first one, I think it was on a weekend, I rented a
    nintendo to play it and the game. That was a fun good early rpg, but
    quite short considering.

    I've tried to play a few of the following ones, Ocarina of time, and
    most recently Breath of the Wild. BotW was pretty good in the 'open
    world' rpg way, but I got tired of my weapons breaking quickly and
    having to be replaced and all the puzzles, and never finished it.

    Puzzles can be annoying in some games, but in Z:botw it sort of pulled
    me in to appreciate the brilliance behind some of the design behind
    some of the puzzles and overall game mechanisms. If you're not in the
    mood for solving things, they could be an annoyance I guess, but it's
    sort of like driving through a small town in another country that
    nobody's even heard of and going "holy shit, look at the architecture
    here.. it's not the size of a major city but for some period of time
    someone gave a fuck and built things right".

    And then the fact that each really genius puzzle was mostly tucked
    into a place you needed to actively proceed to on your own... not
    something the game required you to do to proceed, really impressed me
    in the thought of the design that went into it.

    It's been a long time since I played it so don't ask me to provide
    details at this point :) Details come and go but it's the overall
    impression of the design of the game. I think Nintendo realizes that
    and it's part of the reason they're careful about what gets released
    under the Zelda name.

    Will brilliant game design continue into the future? At the going
    rate, nope. Boomer developers have retired out, GenX will be exiting
    over the next few years, and most millenials and GenZ never got a
    chance to develop their brain that far in the first place due to the
    ease of "google-fu" which is now replaced by his higher-steroid yet
    somewhat psychotic older brother, AI-fu.

    Back when I started there was no googling "how do I" much less AI, so
    the development of the brain and the creative element that went with
    it was everything about "figure it the fuck out yourself". Youth is
    doomed and I imagine gaming ingenuity will follow.

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  • From phoenix@j63840576@gmail.com to comp.sys.ibm.pc.games.action on Mon Feb 23 19:21:48 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    Justisaur wrote:
    On 2/23/2026 3:53 PM, phoenix wrote:
    Justisaur wrote:
    On 2/22/2026 12:14 PM, Spalls Hurgenson wrote:

    I finished the first one, I think it was on a weekend, I rented a
    nintendo to play it and the game.  That was a fun good early rpg, but
    quite short considering.

    I've tried to play a few of the following ones, Ocarina of time, and
    most recently Breath of the Wild.  BotW was pretty good in the 'open
    world' rpg way, but I got tired of my weapons breaking quickly and
    having to be replaced and all the puzzles, and never finished it.

    When my friend played it for me he showed me several secret doors
    through trees or walls. Would you say those are necessary to win? How
    are you supposed to find them?

    I'm not sure if you mean the first one or one of the others I mentioned.
     If it's the first one I played it in probably '87 or '88 and have no recollection of specifics other than being able to shoot a beam attack
    from your sword.

    That's kind of strange. Most of the people I know are polarized by it.
    You sound as if it wasn't that big of a deal. Probably something like my brother. I got excited about a 2015 game I found on the computer or
    phone and told him it was like Zelda and he said, "Interesting," to
    indicate he wasn't interested.
    --
    Through you we push down our foes;
    through your name we tread down
    those who rise up
    against us.
    --- Synchronet 3.21b-Linux NewsLink 1.2
  • From ant@ant@zimage.comANT (Ant) to comp.sys.ibm.pc.games.action on Tue Feb 24 06:17:48 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    I didn't care for this game when I was younger. I kind of liked the
    recent (like a decade ago) games that are similar to Zelda. I can't
    remember what it was called. I only played its free weekend or
    something.


    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
    Yeah, yeah. It's a console game... but the Zelda franchise undeniably
    had a major influence on gaming that if I can give "Lemmings" a minute
    to shine, then Zelda deserves mention too. The first game released
    February 21 1986 (so as usual, I'm a day late ;-)

    Although I'm a lot harder pressed to say anything about these games,
    because I don't really have that much experience with them. I played
    several of them, but I don't think I have finished any of them. I came
    to the series very late, and by the time I started the NES/SNES
    classics seemed tremendously out-dated, and the tone of the newer
    games just didn't appeal to me. They were all too twee for my taste.

    Still, the series has had enormous success and has successfully
    re-invented itself numerous times by taking chances with its style. I
    don't have to like a game to appreciate it.

    Anyway, tip a glass to Zelda for lasting 40 years and still going
    strong. Few franchises have managed the same and that alone makes it noteworthy. Especially since the developers haven't relied on constant remakes of older games to try and keep the series relevant.
    --
    "The commandments, 'Do not commit adultery,' 'Do not murder,' 'Do not steal,' 'Do not covet,' and whatever other commandment there may be, are summed up in this one rule: 'Love your neighbor as yourself.' Love does no harm to its neighbor. Therefore love is the fulfillment of the law." --Romans 13:9-10. Quiet Fri.
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )
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  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Tue Feb 24 09:59:21 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Tue, 24 Feb 2026 06:17:48 -0000 (UTC), ant@zimage.comANT (Ant) said
    this thing:
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:


    Anyway, tip a glass to Zelda for lasting 40 years and still going
    strong. Few franchises have managed the same and that alone makes it
    noteworthy. Especially since the developers haven't relied on constant
    remakes of older games to try and keep the series relevant.


    I didn't care for this game when I was younger. I kind of liked the
    recent (like a decade ago) games that are similar to Zelda. I can't
    remember what it was called. I only played its free weekend or
    something.


    I've given a number of the games a try over the years, but I can't get
    into them. It's to the point where if I see a game advertised as
    "Zelda-like" it's actually a negative for me. Although given how much
    the series has changed over the years, that definition includes a lot
    of ground now.

    Mostly these days I dislike the tone and story of the games; the
    gameplay I can live with. Compare this with the other major JRPG
    series, Final Fantasy; there I usually show some interest in the
    setting and characters, but it's the gameplay that drives me away. But
    what do I know; I actually enjoyed the "Realms of Arkania" games, so
    my CRPG tastes are obviously tainted. ;-)

    Still, a lot of people --maybe not that many around here, but the
    series sells really well and in fact is one of the primary sellers of
    Nintendo hardware-- love the Zelda franchise, so I guess it has
    something going for it.


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  • From phoenix@j63840576@gmail.com to comp.sys.ibm.pc.games.action on Tue Feb 24 09:32:51 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    Ant wrote:
    I didn't care for this game when I was younger. I kind of liked the
    recent (like a decade ago) games that are similar to Zelda. I can't
    remember what it was called. I only played its free weekend or
    something.

    I was a Zelda: Link's Awakening fanatic. The game was more approachable.
    You didn't throw a long sword. It prompted me to get my first console,
    an Xbox. I'm still chasing those kinds of games with Fortnight & Let it
    Die & I really would like to play Azurik, thanks to you all turning up
    your noses at it. Can you believe the number 1 complaint about Azurik
    was that it was too hard (save points were few and far between). That
    wouldn't fly today with the standard disclaimers for nearly every game
    that say, "This game IS hard. We don't want any complaints trying to
    make it easier."
    --
    Through you we push down our foes;
    through your name we tread down
    those who rise up
    against us.
    --- Synchronet 3.21b-Linux NewsLink 1.2
  • From phoenix@j63840576@gmail.com to comp.sys.ibm.pc.games.action on Tue Feb 24 09:34:41 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    Spalls Hurgenson wrote:
    On Tue, 24 Feb 2026 06:17:48 -0000 (UTC), ant@zimage.comANT (Ant) said
    this thing:
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:


    Anyway, tip a glass to Zelda for lasting 40 years and still going
    strong. Few franchises have managed the same and that alone makes it
    noteworthy. Especially since the developers haven't relied on constant
    remakes of older games to try and keep the series relevant.


    I didn't care for this game when I was younger. I kind of liked the
    recent (like a decade ago) games that are similar to Zelda. I can't
    remember what it was called. I only played its free weekend or
    something.


    I've given a number of the games a try over the years, but I can't get
    into them. It's to the point where if I see a game advertised as
    "Zelda-like" it's actually a negative for me. Although given how much
    the series has changed over the years, that definition includes a lot
    of ground now.

    Mostly these days I dislike the tone and story of the games; the
    gameplay I can live with. Compare this with the other major JRPG
    series, Final Fantasy; there I usually show some interest in the
    setting and characters, but it's the gameplay that drives me away. But
    what do I know; I actually enjoyed the "Realms of Arkania" games, so
    my CRPG tastes are obviously tainted. ;-)

    Still, a lot of people --maybe not that many around here, but the
    series sells really well and in fact is one of the primary sellers of Nintendo hardware-- love the Zelda franchise, so I guess it has
    something going for it.


    Spalls whines: "I just want to play Ankara." Fun game but I didn't feel obligated to finish it, like the other one in the same universe, Prince
    of Thieves or some such. The mechanics are there and nearly perfect, but
    their ass slapping and Viking magic system don't inspire allegiance.
    --
    Through you we push down our foes;
    through your name we tread down
    those who rise up
    against us.
    --- Synchronet 3.21b-Linux NewsLink 1.2
  • From Justisaur@justisaur@yahoo.com to comp.sys.ibm.pc.games.action on Tue Feb 24 07:40:18 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 2/23/2026 5:21 PM, phoenix wrote:
    Justisaur wrote:
    On 2/23/2026 3:53 PM, phoenix wrote:
    Justisaur wrote:
    On 2/22/2026 12:14 PM, Spalls Hurgenson wrote:

    I finished the first one, I think it was on a weekend, I rented a
    nintendo to play it and the game.  That was a fun good early rpg,
    but quite short considering.

    I've tried to play a few of the following ones, Ocarina of time, and
    most recently Breath of the Wild.  BotW was pretty good in the 'open >>>> world' rpg way, but I got tired of my weapons breaking quickly and
    having to be replaced and all the puzzles, and never finished it.

    When my friend played it for me he showed me several secret doors
    through trees or walls. Would you say those are necessary to win? How
    are you supposed to find them?

    I'm not sure if you mean the first one or one of the others I
    mentioned.   If it's the first one I played it in probably '87 or '88
    and have no recollection of specifics other than being able to shoot a
    beam attack from your sword.

    That's kind of strange. Most of the people I know are polarized by it.
    You sound as if it wasn't that big of a deal. Probably something like my brother. I got excited about a 2015 game I found on the computer or
    phone and told him it was like Zelda and he said, "Interesting," to
    indicate he wasn't interested.


    Yeah. It wouldn't break my top 50 probably, still good game. I tend to
    enjoy more medium longish games, and the first one was way too short,
    though open world is generally too long.

    It's coming back to me a bit, I think I just checked everywhere for
    secret paths as I was so conditioned by other earlier computer games.
    --
    -Justisaur

    ø-ø
    (\_/)\
    `-'\ `--.___,
    ¶¬'\( ,_.-'
    \\
    ^'
    --- Synchronet 3.21b-Linux NewsLink 1.2
  • From Justisaur@justisaur@yahoo.com to comp.sys.ibm.pc.games.action on Tue Feb 24 07:54:52 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 2/24/2026 7:32 AM, phoenix wrote:
    Ant wrote:
    I didn't care for this game when I was younger. I kind of liked the
    recent (like a decade ago) games that are similar to Zelda. I can't
    remember what it was called. I only played its free weekend or
    something.

    I was a Zelda: Link's Awakening fanatic. The game was more approachable.
    You didn't throw a long sword. It prompted me to get my first console,
    an Xbox. I'm still chasing those kinds of games with Fortnight & Let it
    Die & I really would like to play Azurik, thanks to you all turning up
    your noses at it. Can you believe the number 1 complaint about Azurik
    was that it was too hard (save points were few and far between). That wouldn't fly today with the standard disclaimers for nearly every game
    that say, "This game IS hard. We don't want any complaints trying to
    make it easier."

    The save points in Souls games have gotten closer and closer together (technically further in ER, but it's mostly a lot of nothing in between
    due to 'open world' so shorter in terms of stress/time) and no one's complained about it.
    --
    -Justisaur

    ø-ø
    (\_/)\
    `-'\ `--.___,
    ¶¬'\( ,_.-'
    \\
    ^'
    --- Synchronet 3.21b-Linux NewsLink 1.2