• Return of FMV? Demo "Roommates, Romance, and Ringing Hearts"

    From Justisaur@justisaur@yahoo.com to comp.sys.ibm.pc.games.action on Tue Feb 24 08:30:50 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    Return of FMV? Or that's what the ad I ran across said.

    https://store.steampowered.com/app/3898860/Roommates_Romance_and_Ringing_Hearts/?rdt_cid=5695141998298748250

    Japanese FMV romance game. Though it looks more like sex sells what
    with girls shooting each other with squirt guns in bikinis.

    It just made me laugh, so I thought I'd share. No I haven't and don't
    intend to try the demo. Game isn't out for a couple months, and no I
    don't plan to buy it either.
    --
    -Justisaur

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  • From rms@rmsmoo@moomoo.net to comp.sys.ibm.pc.games.action on Tue Feb 24 18:48:09 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    Return of FMV? Or that's what the ad I ran across said.

    The only FMV that worked for me was Realms of the Haunting (which I never finished for whatever reason). I'd bought the bigbox for it off ebay, along with other many-disc games that seemed important to collect, like Black Dahlia, Bladerunner, Phantasmagoria, Riven, Gabriel Knight 2, etc. Even if the video itself was decently acted, generally there was an abrupt cold
    splash in the face transition to a crude pixelated shooter or adventure
    game. Nowadays that transition can be much better handled and smooth,
    witness Quantum Break for instance.

    Here's ROTH if anyone wants to give it a go!! https://www.gog.com/en/game/realms_of_the_haunting

    rms

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  • From phoenix@j63840576@gmail.com to comp.sys.ibm.pc.games.action on Tue Feb 24 19:50:16 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    rms wrote:
    Return of FMV?  Or that's what the ad I ran across said.

      The only FMV that worked for me was Realms of the Haunting (which I never finished for whatever reason).  I'd bought the bigbox for it off ebay, along with other many-disc games that seemed important to collect, like Black Dahlia, Bladerunner, Phantasmagoria, Riven, Gabriel Knight 2, etc.  Even if the video itself was decently acted, generally there was
    an abrupt cold splash in the face transition to a crude pixelated
    shooter or adventure game.  Nowadays that transition can be much better handled and smooth, witness Quantum Break for instance.

    Here's ROTH if anyone wants to give it a go!! https://www.gog.com/en/game/realms_of_the_haunting

    rms

    FMV is arcane. The entire Mortal Kombat franchise is built upon it.
    --
    Through you we push down our foes;
    through your name we tread down
    those who rise up
    against us.
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  • From PW@noneused@noneused.net to comp.sys.ibm.pc.games.action on Tue Feb 24 20:15:04 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Tue, 24 Feb 2026 08:30:50 -0800, Justisaur <justisaur@yahoo.com>
    wrote:

    Return of FMV? Or that's what the ad I ran across said.

    https://store.steampowered.com/app/3898860/Roommates_Romance_and_Ringing_Hearts/?rdt_cid=5695141998298748250

    Japanese FMV romance game. Though it looks more like sex sells what
    with girls shooting each other with squirt guns in bikinis.

    It just made me laugh, so I thought I'd share. No I haven't and don't >intend to try the demo. Game isn't out for a couple months, and no I
    don't plan to buy it either.

    *--

    I believe you Justisaur! I know you wouldn't play it unless it isn't
    extremely difficult! ;-)

    -pw
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  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Wed Feb 25 10:01:11 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Tue, 24 Feb 2026 18:48:09 -0700, "rms" <rmsmoo@moomoo.net> said
    this thing:

    Return of FMV? Or that's what the ad I ran across said.


    The only FMV that worked for me was Realms of the Haunting (which I never
    finished for whatever reason). I'd bought the bigbox for it off ebay, along >with other many-disc games that seemed important to collect, like Black >Dahlia, Bladerunner, Phantasmagoria, Riven, Gabriel Knight 2, etc. Even if >the video itself was decently acted, generally there was an abrupt cold >splash in the face transition to a crude pixelated shooter or adventure >game. Nowadays that transition can be much better handled and smooth, >witness Quantum Break for instance.


    Here's ROTH if anyone wants to give it a go!! >https://www.gog.com/en/game/realms_of_the_haunting


    The FMV genre never entirely died... or rather, it has made a few
    tenuous stirrings of life over the last five or ten years. "Her
    Story", which came out in 2015, used FMV as its primary medium and
    wasn't a terrible game for it (albeit not one really to my taste).

    It's not really the FMV that was the problem; it was how it was
    used... especially in the '90s. Everybody was so excited that they
    COULD that they didn't really think about how to best utilize that
    tool.

    A few games managed it pretty well. "Wing Commander III" wasn't
    entirely an FMV game, but its video-segments were a pretty big part of
    what made that game memorable, and they still stand up pretty well
    today. "Novastorm" was basically an FMV rail-shooter, with sprites
    overlaid a CGI video-stream, but --simplistic as it was-- it was still
    a pretty fun game.* And the self-aware cheesieness of the video in the
    "Red Alert 2" games remains cherished by many to this day.**

    But for every good FMV game in the 90s, there were a dozen bad ones.
    "Flash Traffic", "Harvester", "Cyclemania" and "Creature Shock" are
    just a few that spring to mind. Held back by their poor gameplay, poor
    video quality, and god-awful writing and acting, they soured people
    very quickly on the technology. But FMV has its merits, and used
    judiciously and well, it can enhance a game as easily as it can break
    it.

    (That said...even modern game developers sometimes still go overboard.
    2016's "Quantum Break" embedded an entire five-episode TV series into
    its game and the experience was the worse for it).






    ----
    * it had an absolutely rockin' soundtrack too, which really helped https://www.youtube.com/watch?v=iWvhoi2gYCE

    ** Spaaaaace! Yes, that's Tim Curry! https://www.youtube.com/watch?v=niZpcdp2v34


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  • From Justisaur@justisaur@yahoo.com to comp.sys.ibm.pc.games.action on Wed Feb 25 07:13:26 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 2/25/2026 7:01 AM, Spalls Hurgenson wrote:
    On Tue, 24 Feb 2026 18:48:09 -0700, "rms" <rmsmoo@moomoo.net> said
    this thing:

    Return of FMV? Or that's what the ad I ran across said.

    A few games managed it pretty well. "Wing Commander III" wasn't
    entirely an FMV game, but its video-segments were a pretty big part of
    what made that game memorable, and they still stand up pretty well
    today.
    Yeah that's the only game that I really enjoyed that had it. WC IV also
    had it, and improved on it a bit, but the game play wasn't as good.
    IIRC the acting in the FMV wasn't as good either.
    --
    -Justisaur

    ø-ø
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  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Wed Feb 25 11:19:56 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Wed, 25 Feb 2026 07:13:26 -0800, Justisaur <justisaur@yahoo.com>
    said this thing:



    Yeah that's the only game that I really enjoyed that had it. WC IV also
    had it, and improved on it a bit, but the game play wasn't as good.
    IIRC the acting in the FMV wasn't as good either.


    I mean, the acting in "Wing Commander III" wasn't always the greatest
    either. It helped that the game had a relatively small cast, and a
    good chunk of 'em were recognizable actors. The poorer acting by the
    less talented actors was obscured by the skill of their betters.*

    "Wing Commander IV", too, went with a completely different tone. If
    "Wing Commander III" chased after the epic feel of the "Star Wars"
    films, "Wing Commander IV" went more for a "Star Trek" vibe; it was
    more character drama, more about the interactions of various factions.
    It was not (IMHO) a good fit for the genre of game. Too, there were
    more side-characters played by less renowned actors, and they occupied
    more screentime. So you had less Malcolm McDowell and Mark Hammill,
    and a lot more Chris Mulkey and Elizabeth Barondes.

    The TL;DR is that I think, overall, the acting in WC4 was actually
    better than that in WC3, but it felt worse because the big names got
    less time, and the story and characters weren't as appealing.

    IMHO, YMMV. It's still a hell of a lot better than what we got in
    something like "Mantix: XF5700 Experimental Fighter" https://youtu.be/YQShxJV7JTs?t=1834




    ----
    * there was one character in "Wing Commander III" in particular --I
    think it was the mechanic?-- who was famously played by an adult film
    star. Not to besmirch the woman, but based solely on her performance
    in "Wing Commander III" I'm pretty sure she got the role in any of her
    movies based on assets other than her acting chops. But she wasn't
    alone in that; aside from the big-name stars in the game, most of the
    scenes with the other actors were... iffy. But that was some of the
    charm of the game.
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