• Re: Do you upscale? If you don't, you're not alone

    From Anssi Saari@anssi.saari@usenet.mail.kapsi.fi to comp.sys.ibm.pc.games.action on Tue May 12 16:13:11 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    Spalls Hurgenson <spallshurgenson@gmail.com> writes:

    Do you use DLSS3/DLSS4/FSR in your games?

    I think I often turned it on with my relatively low powered
    RTX3070Ti. Vague memories of more FPS in some games.

    I've upgraded since to an RTX5070Ti, not much experience yet except with Starfield and that's not a very demanding game. Don't remember if I have
    DLSS on or not, maybe. I don't generally care about fiddling with video settings but I usually check them, turn off any blur and adjust FOV if
    needed.
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  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Tue May 12 09:54:18 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Tue, 12 May 2026 16:13:11 +0300, Anssi Saari <anssi.saari@usenet.mail.kapsi.fi> said this thing:


    I don't generally care about fiddling with video
    settings but I usually check them, turn off any blur and adjust FOV if >needed.

    What, you don't like playing games with 55 degree FOV? ;-)

    I forget exactly which game it was, but recently I played a fairly
    recent title and it had a default FOV of 55. I was quite surprised,
    because I hadn't seen an FOV that tight since the XBox 360 days (when
    they frequently squashed it down to minimize how much the game had to
    render in favor of higher frame-rates). Most modern games are much
    more forgiving (even though I tend to feel cramped and claustrophobic
    if it's anything under 85, and usually prefer higher than that).


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  • From Justisaur@justisaur@yahoo.com to comp.sys.ibm.pc.games.action on Tue May 12 10:24:33 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On 5/4/2026 1:19 PM, Justisaur wrote:
    On 5/3/2026 1:17 PM, Spalls Hurgenson wrote:

    A web-survey on PC Gamer* asked "Do you use AI, and if so what for?",
    with various options from "not at all", to "everything", but in
    between those extremes it also suggested "Only for in-game upscaling,
    such as with DLSS or FSR4"... and then took umbrage when the numbers
    indicated that 47% of those surveyed didn't even use AI upscaling in
    game.**

    The PC Gamer author was really surprised that so many people didn't
    use DLSS. Myself, I'm less surprised... but maybe that's because I
    never use it myself. In my case, it is less because of some extreme
    stance against AI (I mean, I'm not sure I'd really consider DLSS4 to
    be "AI" anyway) as it is that I just don't need it. My games look good
    enough already. To be sure, I distrust the hackery that is DLSS, and
    prefer to play the game 'as the developer intended it'. And earlier
    DLSS versions of DLSS really weren't so much about improving the
    visuals as frame interpolation made for smoothing the framerate
    anyway.*** And while it isn't so much an issue with me, eXtreme Gamers
    dislike the marginal lag and inaccuracy caused by DLSS4 frame
    interpolation.

    Not to mention, there's a whole host of PC gamers who never, ever open
    the Video Options sub-menu anyway, and so would never enable it. Or
    who are running games on older hardware, for that matter.

    So between all that, I'm not surprised that 47% of surveyed gamers
    don't use AI even for frame generation. It's not just gamers disliking
    AI that's preventing it. There's a host of other reasons too.

    Do you use DLSS3/DLSS4/FSR in your games?


    For upscaling no.  For extra frames in Crimson Desert since it's about
    20 without and 45 with.  I suppose I could try up-scaling instead of
    extra frames, maybe that would work better.

    Well, up to about 57 with up-scaling from 1080p to 1440p, it does look slightly worse, but not bad.
    --
    -Justisaur

    ø-ø
    (\_/)\
    `-'\ `--.___,
    ¶¬'\( ,_.-'
    \\
    ^'
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  • From Anssi Saari@anssi.saari@usenet.mail.kapsi.fi to comp.sys.ibm.pc.games.action on Wed May 13 14:47:16 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    Spalls Hurgenson <spallshurgenson@gmail.com> writes:

    What, you don't like playing games with 55 degree FOV? ;-)

    Not particularly :) But didn't I read somewhere that some console game
    has a FOV slider now? Interesting times, we have.
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  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Wed May 13 10:42:34 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Wed, 13 May 2026 14:47:16 +0300, Anssi Saari <anssi.saari@usenet.mail.kapsi.fi> said this thing:

    Spalls Hurgenson <spallshurgenson@gmail.com> writes:

    What, you don't like playing games with 55 degree FOV? ;-)

    Not particularly :) But didn't I read somewhere that some console game
    has a FOV slider now? Interesting times, we have.

    That wouldn't surprise me. While they'll never compete in performance
    against modern PCs, recent consoles have been quite capable for years
    now and a lot of the hacks needed back in the 2000s --like limiting
    FOV-- aren't as necessary as they used to be. But at the same time, a
    lot of console gamers are probably used to a more narrow FOV

    [I also heard it may have something to do with it being
    easier to aim with a gamepad? Who knows if that's true.]

    so having a slider to move it into their comfort zone seems
    reasonable.


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