• Re: So, it's Star Wars day...

    From Anssi Saari@anssi.saari@usenet.mail.kapsi.fi to comp.sys.ibm.pc.games.action on Thu May 14 10:17:25 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    Spalls Hurgenson <spallshurgenson@gmail.com> writes:

    Somehow May 4th became Star Wars day* and the Marketeers have seized
    upon it. So now we all have to play Star Wars games today. I'm pretty
    sure it's a law now.

    So, if you had to play a Star Wars game today, which one would it be?

    To be honest, I didn't even think of any SW games... I wore one of my
    Star Wars T-shirts to work and that was it.

    Dark Forces might be the thing. Maybe next year.

    Me, I think I'd just spin up "Dark Forces" again; it's always good for
    a quick game. Although I admit, I have been thinking about replaying
    "Star Wars: Outlaws", although the Ubisoftness of that game does fill
    me with dread.

    I think I know what you mean. In my view Outlaws was OK, not great. And
    some things were just weird, like why didn't any of the speeder bikes
    have guns? Well, of course so that they could skill-gate shooting while
    riding but was that great? No.
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  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Thu May 14 10:26:42 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Thu, 14 May 2026 10:17:25 +0300, Anssi Saari <anssi.saari@usenet.mail.kapsi.fi> said this thing:

    Spalls Hurgenson <spallshurgenson@gmail.com> writes:

    Somehow May 4th became Star Wars day* and the Marketeers have seized
    upon it. So now we all have to play Star Wars games today. I'm pretty
    sure it's a law now.

    So, if you had to play a Star Wars game today, which one would it be?

    To be honest, I didn't even think of any SW games... I wore one of my
    Star Wars T-shirts to work and that was it.

    Dark Forces might be the thing. Maybe next year.

    Me, I think I'd just spin up "Dark Forces" again; it's always good for
    a quick game. Although I admit, I have been thinking about replaying
    "Star Wars: Outlaws", although the Ubisoftness of that game does fill
    me with dread.

    I think I know what you mean. In my view Outlaws was OK, not great. And
    some things were just weird, like why didn't any of the speeder bikes
    have guns? Well, of course so that they could skill-gate shooting while >riding but was that great? No.

    To be fair, in the storyline you are just a nobody outlaw and your
    hoverbike is a typical civilian vehicle, so it makes sense you don't
    have a cannon mounted to it.

    [Of course, that ignores the fact that your spaceship is
    a fucking battleship, and that you can't upgrade your bike
    if you want, or that nobody bats an eye that you're carrying
    an arsenal of guns and grenades everywhere... but its not
    that unusual that your BIKE is unarmed ;-)]

    And its not as if you can't shoot people from your bike with your
    pistol from the start (this may have been changed from when the game
    released, though... but in the current version you can zoom about on
    your hover bike and take potshots at nearby folk as soon as you get
    the vehicle).

    So that particular example isn't the best... but I get what you mean.

    But what I don't like about the game is more its storyline and
    characters. It captures the look and feel of the franchise setting
    very well... but it limits you to a single role, with the typical
    awful Ubisoft dialog and story structure. That limitation, coupled
    with the just-barely-above-adequate gameplay, and its awful "giant map
    with no purpose to its excess size except to hide collectibles"
    world-design (another Ubisoft hallmark) makes this game average at
    best... and really not worth it except for weirdo Star Wars die-hards
    (like, sadly, myself).

    It's not a terrible game, "Star Wars: Outlaws"... but it could have
    been so much more if it had been developed by anybody else but
    Ubisoft.


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  • From Anssi Saari@anssi.saari@usenet.mail.kapsi.fi to comp.sys.ibm.pc.games.action on Fri May 15 13:44:01 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    Spalls Hurgenson <spallshurgenson@gmail.com> writes:

    [Of course, that ignores the fact that your spaceship is
    a fucking battleship, and that you can't upgrade your bike
    if you want, or that nobody bats an eye that you're carrying
    an arsenal of guns and grenades everywhere... but its not
    that unusual that your BIKE is unarmed ;-)]

    Let alone, why can you only ride *your* bike? I guess because it's not
    GTA: Star Wars...

    And its not as if you can't shoot people from your bike with your
    pistol from the start (this may have been changed from when the game released, though...

    When I played (last year?) I needed to charge up "Adrenaline" and then I
    could trigger "Adrenaline rush" and could shoot from a bike a couple of
    times. I think there was a skill as to how many shots per rush. This was
    more of a mix with a QTE and bullet time, time would slow down for a few seconds which let you choose your targets and then have a QTE-like
    sequence were Kay single shots each target.

    I have a vague memory this may have been changed in a patch since. Yep,
    title update 1.6, 15 May 2025 added free firing from speeder bike. I
    assume they probably kept the Adrenaline rush thing since it offers insta-kills.
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  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Fri May 15 10:59:41 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Fri, 15 May 2026 13:44:01 +0300, Anssi Saari <anssi.saari@usenet.mail.kapsi.fi> said this thing:
    Spalls Hurgenson <spallshurgenson@gmail.com> writes:


    Let alone, why can you only ride *your* bike? I guess because it's not
    GTA: Star Wars...


    And its not as if you can't shoot people from your bike with your
    pistol from the start (this may have been changed from when the game
    released, though...


    When I played (last year?) I needed to charge up "Adrenaline" and then I >could trigger "Adrenaline rush" and could shoot from a bike a couple of >times. I think there was a skill as to how many shots per rush. This was
    more of a mix with a QTE and bullet time, time would slow down for a few >seconds which let you choose your targets and then have a QTE-like
    sequence were Kay single shots each target.


    Oh yeah, I think I recall that from my first play-through. I never
    really used it much (or the newer 'shoot while driving' mechanic)
    because I just found it easier to either just outrun the enemies, or
    dismount and headshot them.

    But yeah, I'd have loved to be able to hijack an Imperial military
    bike and do like Luke and Leia in Return of the Jedi. Instead, I was
    stuck on my space-moped like those goons from the "Book of Boba Fett".






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