• RIP Bobby Prince,

    From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Fri Jun 19 21:11:49 2026
    From Newsgroup: comp.sys.ibm.pc.games.action


    Bobby Prince, the man behind the soundtracks of many seminal games
    from the DOS days --but most famously Doom-- passed away today. Hoist
    a glass in his memory as you fire up your SoundBlasters and rock out
    to his classic tunez. So many of his songs are forever embedded in my
    brain.

    music: https://www.youtube.com/watch?v=BSsfjHCFosw&list=PLN_FGyFvrJDlaAyFLXPUewR_B7awK7G72&index=1


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  • From Rin Stowleigh@nospam@nothanks.com to comp.sys.ibm.pc.games.action on Sat Jun 20 08:09:39 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Fri, 19 Jun 2026 21:11:49 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:


    Bobby Prince, the man behind the soundtracks of many seminal games
    from the DOS days --but most famously Doom-- passed away today. Hoist
    a glass in his memory as you fire up your SoundBlasters and rock out
    to his classic tunez. So many of his songs are forever embedded in my
    brain.

    I'm always interested in hearing about processes and workflow thats
    involved in any particular film/game soundtrack creation. Although I
    didn't find the depth of technical info I was hoping for in my search,
    I did stumble across an interesting interview he did in 2018 which has
    some interesting bits - not so much on the technical side but just
    insight into who he was:

    https://www.youtube.com/watch?v=s-LAn6yK4XY

    He mentions undergoing radiation and chemo between 2015-2018, so it's impressive that he had a long run afterward and made it all the way to
    80 yrs old.



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  • From Mike S.@Mike_S@nowhere.com to comp.sys.ibm.pc.games.action on Sat Jun 20 09:08:02 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Fri, 19 Jun 2026 21:11:49 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:


    Bobby Prince, the man behind the soundtracks of many seminal games
    from the DOS days --but most famously Doom-- passed away today. Hoist
    a glass in his memory as you fire up your SoundBlasters and rock out
    to his classic tunez. So many of his songs are forever embedded in my
    brain.

    music: >https://www.youtube.com/watch?v=BSsfjHCFosw&list=PLN_FGyFvrJDlaAyFLXPUewR_B7awK7G72&index=1

    When I purchased a Roland SCC-1 sometime in the 90s, the very first
    game I tested it with was DOOM. I did not care for the game itself but
    I love the music. I have this guy's music from Doom and Doom 2 to this
    very day in my soundtrack collection. I probably would like his music
    from the other games he worked on but I never played them.
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  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.action on Sat Jun 20 11:47:05 2026
    From Newsgroup: comp.sys.ibm.pc.games.action

    On Sat, 20 Jun 2026 09:08:02 -0400, Mike S. <Mike_S@nowhere.com> said
    this thing:

    On Fri, 19 Jun 2026 21:11:49 -0400, Spalls Hurgenson ><spallshurgenson@gmail.com> wrote:


    Bobby Prince, the man behind the soundtracks of many seminal games
    from the DOS days --but most famously Doom-- passed away today. Hoist
    a glass in his memory as you fire up your SoundBlasters and rock out
    to his classic tunez. So many of his songs are forever embedded in my >>brain.

    music: >>https://www.youtube.com/watch?v=BSsfjHCFosw&list=PLN_FGyFvrJDlaAyFLXPUewR_B7awK7G72&index=1

    When I purchased a Roland SCC-1 sometime in the 90s, the very first
    game I tested it with was DOOM. I did not care for the game itself but
    I love the music. I have this guy's music from Doom and Doom 2 to this
    very day in my soundtrack collection. I probably would like his music
    from the other games he worked on but I never played them.

    "Ultima VII" is usually my go-to test for new soundcards, but "Doom"
    is often in second place. It was one of the first games I tested when
    I got my GUS Max, and (back when it still worked) with my Roland MT-32
    (rest in pieces). Partly because the Doom soundtrack was that awesome,
    but also because it was designed for so many different soundcards that
    you could usually hear the difference. Id -and Bobby Prince- really
    put in the effort when it came to the music, making sure that whatever soundcard you used, it would sound as good as it possibly could on
    that hardware.




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