• How long till rpgs die?

    From Tahitian pearl@j63480576@gmail.com to comp.sys.ibm.pc.games.rpg on Wed Feb 19 07:21:17 2025
    From Newsgroup: comp.sys.ibm.pc.games.rpg

    Adventure died

    RPG is just adventure + combat

    It's time is coming.
    --
    No heebies, creepies or hallucinogenics It's the height of paranoia
    Male, white, mid-to-late thirties
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  • From Mike S.@Mike_S@nowhere.com to comp.sys.ibm.pc.games.rpg on Wed Feb 19 14:41:47 2025
    From Newsgroup: comp.sys.ibm.pc.games.rpg

    On Wed, 19 Feb 2025 07:21:17 -0600, Tahitian pearl
    <j63480576@gmail.com> wrote:

    Adventure died

    RPG is just adventure + combat

    It's time is coming.

    I don't think any genre is going to die as long as indie games are a
    thing.
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  • From Tahitian pearl@j63480576@gmail.com to comp.sys.ibm.pc.games.rpg on Wed Feb 19 14:18:27 2025
    From Newsgroup: comp.sys.ibm.pc.games.rpg

    Mike S. wrote:
    On Wed, 19 Feb 2025 07:21:17 -0600, Tahitian pearl
    <j63480576@gmail.com> wrote:

    Adventure died

    RPG is just adventure + combat

    It's time is coming.

    I don't think any genre is going to die as long as indie games are a
    thing.

    You may be right. Some of those that are polished Slay the Spire,
    Balatro I have enjoyed. I like indie as long as it is polished.
    --
    No heebies, creepies or hallucinogenics It's the height of paranoia
    Male, white, mid-to-late thirties
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  • From Tahitian pearl@j63480576@gmail.com to comp.sys.ibm.pc.games.rpg on Wed Feb 19 14:19:51 2025
    From Newsgroup: comp.sys.ibm.pc.games.rpg

    Tahitian pearl wrote:
    Mike S. wrote:
    On Wed, 19 Feb 2025 07:21:17 -0600, Tahitian pearl
    <j63480576@gmail.com> wrote:

    Adventure died

    RPG is just adventure + combat

    It's time is coming.

    I don't think any genre is going to die as long as indie games are a
    thing.

    You may be right.  Some of those that are polished   Slay the Spire, Balatro  I have enjoyed.  I like indie as long as it is polished.

    And of course the Avernum series which I have enjoyed the fuck out of.
    --
    No heebies, creepies or hallucinogenics It's the height of paranoia
    Male, white, mid-to-late thirties
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  • From Zaghadka@zaghadka@hotmail.com to comp.sys.ibm.pc.games.rpg on Thu Feb 20 02:00:01 2025
    From Newsgroup: comp.sys.ibm.pc.games.rpg

    On Wed, 19 Feb 2025 14:41:47 -0500, in comp.sys.ibm.pc.games.rpg, Mike S. wrote:

    On Wed, 19 Feb 2025 07:21:17 -0600, Tahitian pearl
    <j63480576@gmail.com> wrote:

    Adventure died

    RPG is just adventure + combat

    It's time is coming.

    I don't think any genre is going to die as long as indie games are a
    thing.

    Agreed.

    Besides, I don't think graphic adventure died. It just left the
    mainstream. Now text adventure. That died proper. Last one I can remember
    is Anchorhead.

    Besides, JRPG is quite alive and well. You have a Western perspective on
    this, and I'm not sure you're even right there. BG3 may be niche, but it
    is a commercial success.
    --
    Zag

    This is csipg.rpg - reality is off topic. ...G. Quinn ('08)
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  • From Spalls Hurgenson@spallshurgenson@gmail.com to comp.sys.ibm.pc.games.rpg on Fri Feb 21 11:39:53 2025
    From Newsgroup: comp.sys.ibm.pc.games.rpg

    On Thu, 20 Feb 2025 02:00:01 -0600, Zaghadka <zaghadka@hotmail.com>
    wrote:

    Besides, I don't think graphic adventure died. It just left the
    mainstream. Now text adventure. That died proper. Last one I can remember
    is Anchorhead.

    Besides, JRPG is quite alive and well. You have a Western perspective on >this, and I'm not sure you're even right there. BG3 may be niche, but it
    is a commercial success.

    Not to mention pretty much every major game now includes RPG mechanics
    of some sort or another. Features that used to be definitive to the
    genre --stats, leveling, inventory, etc.-- are now common across
    multiple game-styles.

    RPG dying? It's arguably more popular than it ever was before.


    As for text adventures... even those live on, albeit greatly reduced
    in popularity. But there are still commercial releases (Example: "The Filmmaker" on Steam). Yes, many of these aren't 'true' text adventures
    (in the classic early-80s sense), as they include some visuals. But
    even if you really insist on being a purist, ifdb.org will more than
    satisfy your needs. There's a lot of traditional interactive fiction
    there, with new games released every year.

    But I'm a lot more lenient, and a few pictures and maps don't exclude
    a game from the genre, as far as I'm concerned (even Infocom
    eventually included those features!) You could even argue that many
    'visual novels' are just the latest iteration on the concept.


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  • From Zaghadka@zaghadka@hotmail.com to comp.sys.ibm.pc.games.rpg on Sun Feb 23 15:02:18 2025
    From Newsgroup: comp.sys.ibm.pc.games.rpg

    On Fri, 21 Feb 2025 11:39:53 -0500, in comp.sys.ibm.pc.games.rpg, Spalls Hurgenson wrote:

    On Thu, 20 Feb 2025 02:00:01 -0600, Zaghadka <zaghadka@hotmail.com>
    wrote:

    Besides, I don't think graphic adventure died. It just left the
    mainstream. Now text adventure. That died proper. Last one I can remember >>is Anchorhead.

    Besides, JRPG is quite alive and well. You have a Western perspective on >>this, and I'm not sure you're even right there. BG3 may be niche, but it
    is a commercial success.

    Not to mention pretty much every major game now includes RPG mechanics
    of some sort or another. Features that used to be definitive to the
    genre --stats, leveling, inventory, etc.-- are now common across
    multiple game-styles.

    RPG dying? It's arguably more popular than it ever was before.


    As for text adventures... even those live on, albeit greatly reduced
    in popularity. But there are still commercial releases (Example: "The >Filmmaker" on Steam). Yes, many of these aren't 'true' text adventures
    (in the classic early-80s sense), as they include some visuals. But
    even if you really insist on being a purist, ifdb.org will more than
    satisfy your needs. There's a lot of traditional interactive fiction
    there, with new games released every year.

    But I'm a lot more lenient, and a few pictures and maps don't exclude
    a game from the genre, as far as I'm concerned (even Infocom
    eventually included those features!) You could even argue that many
    'visual novels' are just the latest iteration on the concept.

    Oh yeah. By "die," I mean "died in the mass market." I have an install of Inform 7 on my desktop. Interactive Fiction is still very much a thing.
    Even the purist, no graphics kind.

    The last mass market IF I saw was in Talos Principle 2, as a bit of a
    joke and homage. A game within a game.

    As I said, I think "Anchorhead" was the last commercially released text
    based IF title on Steam. It may have pictures.

    Meanwhile, graphic adventures in the style of Sierra still have mass
    market releases. They are not by any means "dead."

    But everything worthwhile thrives on its own. There's Inform, ADRIFT,
    Git, and a newcomer called Twine that I haven't looked into, where people author IF. Beyond that, there's Frotz, the Magnetic Scrolls interpreter,
    etc. if you haven't played all the old commercial titles from the 80s. I
    even have a bunch of old Scott Adams games in z-interpreter format.

    I still vow that I will finish "The Lurking Horror." Someday.
    --
    Zag

    This is csipg.rpg - reality is off topic. ...G. Quinn ('08)
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  • From Mike S.@Mike_S@nowhere.com to comp.sys.ibm.pc.games.rpg on Sun Feb 23 21:13:55 2025
    From Newsgroup: comp.sys.ibm.pc.games.rpg

    On Sun, 23 Feb 2025 15:02:18 -0600, Zaghadka <zaghadka@hotmail.com>
    wrote:

    I still vow that I will finish "The Lurking Horror." Someday.

    I own the C-64 version of this one. I never finished it either. This
    one came with a rubber centipede feelie. :)
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  • From Kyonshi@gmkeros@gmail.com to comp.sys.ibm.pc.games.rpg on Mon Feb 24 10:24:44 2025
    From Newsgroup: comp.sys.ibm.pc.games.rpg

    On 2/19/2025 2:21 PM, Tahitian pearl wrote:
    Adventure died

    RPG is just adventure + combat

    It's time is coming.

    Eh, I don't think it will die but rather transform. RPG-elements is
    already a thing in a lot of other genres. People like being able to
    progress as a character.
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  • From Justisaur@justisaur@yahoo.com to comp.sys.ibm.pc.games.rpg on Thu Mar 6 06:53:54 2025
    From Newsgroup: comp.sys.ibm.pc.games.rpg

    On 2/24/2025 1:24 AM, Kyonshi wrote:
    On 2/19/2025 2:21 PM, Tahitian pearl wrote:
    Adventure died

    RPG is just adventure + combat

    It's time is coming.

    Eh, I don't think it will die but rather transform. RPG-elements is
    already a thing in a lot of other genres. People like being able to
    progress as a character.

    Exactly.
    --
    -Justisaur

    ø-ø
    (\_/)\
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    ¶¬'\( ,_.-'
    \\
    ^'
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